Pollux by fatPenguin

Hi and thank you so much for checking out our game Pollux! :)
This is basically about a little planet who got lost, trying to fight his way through the universe, collecting stardust and stocking up his ecosystem on the way. It was alot of fun to do it, I just REALLY wish we had one more day to add a bunch of levels after every graphic and programming stuff was done, because it's super short now. :D!
Ah well, we hope you guys like it and would appreciate your input :)
obviously it has a bunch of time induced flaws, but we would like to know what you guys think about our ideas and the little bit of level we left you with :D (a small world, right? ;))
Maybe you can make an achievement out of it, for example make the coolest Pollux' hairstyles and/or collect the most amount of stardust :D
Cheers and thanks!!!
Links
Windows: https://www.dropbox.com/s/74l7bmben0z97fs/Pollux_win.zip?dl=0
Web: https://gamejolt.com/games/pollux/252061
For best performance, we recommend using the Windows Build. The other builds aren't tested and the web player view is horrible (what an understatement)
Mac: https://www.dropbox.com/s/k5u2uh8y6qc41ke/Pollux_mac.zip?dl=0
Linux: https://www.dropbox.com/s/slyf0wngexmlgrc/Pollux_linux.zip?dl=0
| Original URL | https://ldjam.com/events/ludum-dare/38/pollux |
Ratings
| Overall | 204th | 3.679⭐ | 30🧑⚖️ |
| Fun | 144th | 3.643⭐ | 30🧑⚖️ |
| Innovation | 339th | 3.214⭐ | 30🧑⚖️ |
| Theme | 208th | 3.75⭐ | 30🧑⚖️ |
| Graphics | 269th | 3.821⭐ | 30🧑⚖️ |
| Audio | 224th | 3.37⭐ | 29🧑⚖️ |
| Humor | 148th | 3.37⭐ | 29🧑⚖️ |
| Mood | 382th | 3.24⭐ | 27🧑⚖️ |
| Given | 31🗳️ | 40🗨️ |
so cool you tried it out! you could also try giving him the goofiest "hairstyle", haha :D
..of course it's easier when you're still in unity and can organize yourself infinite stardust ;P
Thanks again! :)
Graphics and sound were both great too. I just needed to remember to put the first volcano in a better spot. Still made it through even with the sub-optimal setup!
Pros:
- Good art
- Fun concept
- Fun levels
Cons:
- Weird controls
I totally agree to your negative feedback and humbly thank you for the compliments :)
I know right?! I was so disappointed that our time was running out in the end, but I insisted on making the building mode super awesome haha :D
although there are a couple of ideas missing, 2 being population and a derpy drone-ish moon sidekick, that makes goofy comments and has a random chance of shooting you xD
ah well. thanks again guys! we will definitely try your games :) <3
Upgrading a planet with natural conditions and dependencies between them is a good idea but you took it even further by adding a shooter dimension to the game which I found really interesting.
I'd love to see a post-Jam version with more levels and upgrades !
I admit the control are weird at first, but we can get used to it. Love the art style and the planet faces!
One gripe that I'd like to point out: I know this is 2017 but there are some of us from the stone ages who do not use monitors with a 16:9 aspect ratio! Some of the UI elements get cut off on my 5:4 screen.
The game is beautiful, the sounds too, the idea is great and the gameplay is well-thought. Congrats ! :)
I hope you will continue it :)
I played it twice (the ending is a bit steep). I'd love to see it complete :slight_smile: !
glad you liked it!
yeah.. i know right xD we totally lost focus (*cough* or I did *cough*) and wanted this editor to be nice and all and have a couple of functions to justify having it in the first place :D I was really really sad we didn't have more time to realize every level mechanics we had imagined :(
a tip to get the most out of building mode:
start with a vulcano early on (you start with 25 stardust already) then shoot every obstacle in the beginning. as soon as you reach 30, add a lamp for stardust multiplication. for the rest if the stardust, just fix yourself. bug-related, you will end up with full hp and more stardust than before x) also, stardust over time.
thank you all again!! :) <3
Also aiming was weird.