Fishy Shift by undeadaubergine
Fishy Shift is an addictive game about upgrading, eating fishes, and trying to not get eaten. It was made for LD35 (#LD35) in 52 hours.
The theme was: Shapeshift.
- The external assets used for this game are Alagard font, from Hewett Tsoi, and Coder's Cruz font, of Andrew McCluskey (both copyright free).
CONTROLS:
Mouse to select the menu and move the fish.
Left click to use booster.
Space to open menu/restart the game.
The theme was: Shapeshift.
- The external assets used for this game are Alagard font, from Hewett Tsoi, and Coder's Cruz font, of Andrew McCluskey (both copyright free).
CONTROLS:
Mouse to select the menu and move the fish.
Left click to use booster.
Space to open menu/restart the game.
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.04 | 723 |
| Audio(Jam) | 2.37 | 653 |
| Fun(Jam) | 3.12 | 544 |
| Graphics(Jam) | 3.24 | 588 |
| Humor(Jam) | 2.42 | 551 |
| Innovation(Jam) | 2.46 | 967 |
| Mood(Jam) | 3.00 | 611 |
| Theme(Jam) | 3.27 | 608 |
With a small zoom out and custom collision detection, it would be more fun...
A lot of begins are unlucky because of random part.
And why I lost when I had the big boss body?!
(and nice graphics, with animations it would be really cool)
- Collision boxes. It feels very unfair at times, because you don't actually touched anything and die.
- Mouse lock. The mouse stops responding as soon as it leaves the game window.
- The music is a quite repetitive.
But otherwise a very nice game :-).
Nice idea!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description