{"author_link":"\/users\/filogc","author_name":"FiloGC","author_uid":"1007261","comments":[{"author_name":"FiloGC","author_uid":"1007261","time":"2017-04-24T00:56:50Z","epoch":1492995410,"modified":1492995423,"text":"I will probably upload a revised version with some bug fixes and maybe even an alternative for ALT+F4.\n\nProbably.","likes":1,"format":"md"},{"author_name":"junjunlowpoly","author_uid":"1010526","time":"2017-05-01T18:39:00Z","epoch":1493663940,"modified":1493663940,"text":"Nice graphics. Nice voice acting.","likes":1,"format":"md"},{"author_name":"CliffracerX","author_uid":"1000563","time":"2017-05-02T18:21:26Z","epoch":1493749286,"modified":1493749286,"text":"I like the graphics for the computer chips and such, and the voice-lines are great.  The bullet-hell elements are slightly painful (but, I also tend to stress out a lot whenever bullet hell elements appear anywhere) and there were a few bugs with the fan, but otherwise...pretty good.","likes":2,"format":"md"},{"author_name":"smbe19","author_uid":"1002577","time":"2017-05-02T18:23:04Z","epoch":1493749384,"modified":1493749384,"text":"Looks very nice and interesting idea. It gets repetitive as you said. Unfortunately the batteries never lasted that long that I would have to care about the \"bullets\" flying around.","likes":0,"format":"md"},{"author_name":"Erkberg","author_uid":"1000213","time":"2017-05-02T20:02:29Z","epoch":1493755349,"modified":1493755349,"text":"Nice game! The mechanics have a lot of potential, but in it's current state the game is a little too easy. The bullet hell aspect is barely noticeable because the ways are so short. Movement felt really good though and the graphics look pretty nice. Good job overall!","likes":1,"format":"md"},{"author_name":"ping78","author_uid":"1001031","time":"2017-05-03T21:01:03Z","epoch":1493845263,"modified":1493845263,"text":"Great graphics, great particle systems. It's quite fun and has a lot of potential. ","likes":0,"format":"md"},{"author_name":"jlet","author_uid":"1013630","time":"2017-05-09T17:41:20Z","epoch":1494351680,"modified":1494351680,"text":"Well done, your game is really polish for a compo entry, It is repetitive but this is normal for a game developed in 48h.","likes":1,"format":"md"},{"author_name":"La mecanique du plastique","author_uid":"1022081","time":"2017-05-11T14:45:48Z","epoch":1494513948,"modified":1494513948,"text":"Good graphics, and I liked the voice recording, it gives a pretty funny touch to your game ! The gameplay should gain in being more diversified though, as it is it becomes quickly repetitive and dull, but I know what it is in such a short time of production. Congratulations ! ","likes":2,"format":"md"},{"author_name":"Aurel300","author_uid":"1000817","time":"2017-05-14T20:09:11Z","epoch":1494792551,"modified":1494792551,"text":"I like the idea :D And the player's voice was quite amusing.\n\nIt also made me wonder about things you could do with a game where you can manipulate the RNG. Would be very interesting in an actual multiplayer setting where some people can secretly control the RNG \u2026","likes":0,"format":"md"},{"author_name":"CoderDozer","author_uid":"1000821","time":"2017-05-14T20:39:23Z","epoch":1494794363,"modified":1494794418,"text":"The audio\/voice over is very funny, graphics looks top notch too.  It does become a little repetitive but the difficulty ramps up too with the bullet count to compensate.  Perhaps some more variation in the players task would help.  Well done!","likes":0,"format":"md"},{"author_name":"cvetk0","author_uid":"1009396","time":"2017-05-14T20:40:12Z","epoch":1494794412,"modified":1494794412,"text":"Cool game with great graphics and some nice sounds as well. Too bad my laptop really struggled with WebGL version but it was fun none the less. Perhaps a second RNG could be placed in the right part of the screen since it's not utilized at all but hey, it's a Compo entry and I think you already managed to squeeze quite a lot into it.\n\nKeep up the good work! :thumbsup:","likes":0,"format":"md"},{"author_name":"madsj","author_uid":"1004983","time":"2017-05-14T20:43:50Z","epoch":1494794630,"modified":1494794630,"text":"Interesting premiss, but the gameplay itself is a little simplistic \/ lacks depth","likes":0,"format":"md"},{"author_name":"Kate Kligman","author_uid":"1002638","time":"2017-05-14T20:43:51Z","epoch":1494794631,"modified":1494794631,"text":"I liked the gameplay and being able to zip around to get the power for the RNG. That worked really well. I also liked the trailing light effects as I zipped, which added to the fun.","likes":0,"format":"md"},{"author_name":"TacomaBert","author_uid":"1003683","time":"2017-05-14T20:50:54Z","epoch":1494795054,"modified":1494795054,"text":"Nice graphics. Some reason sound was not working on WebGL for me.  Running on Mac 10.12 in Safari.  The jump control felt a little too sensitive.  I think i prefer a standard jump height each time, maybe you could add a second jump (press the space bar twice).  Had a hard time figuring out the objective and who I was playing as, and would have like to know where I was supposed to deliver the batteries.  Once I figured it out, then it became a matter of wondering if I missed a battery somewhere as I kept dying quickly.  All in all a nice start to a game.  Like your take on the theme.  Would be neat to have the game progress to different parts of the server (maybe a CPU level or a RAM level in a future update.","likes":1,"format":"md"},{"author_name":"TacomaBert","author_uid":"1003683","time":"2017-05-14T20:53:22Z","epoch":1494795202,"modified":1494795202,"text":"![Screen Shot 2017-05-14 at 1.52.49 PM.png](\/\/\/raw\/36e\/z\/4541.png)\n\nMy best score.","likes":1,"format":"md"},{"author_name":"ryan","author_uid":"1011775","time":"2017-05-14T23:14:06Z","epoch":1494803646,"modified":1494803646,"text":"Fun little game. Tricky to get a high score. The graphics art style is nice, it reminds me of some of the artistic renderings in PCB layout software. Do you play Guild Wars 2 by any chance? I'm sure there are legendaries in other games too, but people seemed to like ranting about the RNG being bad in that game quite a lot for precursor drops.","likes":1,"format":"md"},{"author_name":"FiloGC","author_uid":"1007261","time":"2017-05-15T00:12:06Z","epoch":1494807126,"modified":1494807126,"text":"@ryan I've played GW2, but not to max level. I've played WoW though and the last expansion has been a legendary shitstorm hahaha.","likes":1,"format":"md"},{"author_name":"zotapianola","author_uid":"1011341","time":"2017-05-15T01:01:23Z","epoch":1494810083,"modified":1494810083,"text":"I don't know anything about computer science and I didn't understand the main objective or the whole purpose of the game. I still played it for about 10 minutes because I liked the voice acting and the fan (sounds like I liked very abstract things). I'm sorry I didn't get your game. Congratulations on creating something completely original, though.","likes":1,"format":"md"},{"author_name":"JoshuaJumbles","author_uid":"1018411","time":"2017-05-15T13:45:18Z","epoch":1494855918,"modified":1494855918,"text":"Game objective wasn't obvious to me, but once I realized battery location targets I started jumping around for that high score! While bar based lose conditions can be a little underwhelming, because losing is a secondary event not something happening to you, I like the fact I could fight heat by sacrificing time\/power to the fan. A nice push\/pull, because the economy is tight, and so the decision to go to either power source is palpable, and often driven by the random element of the heat. I like the race against the clock tension of it, might be benefited by more discrete display, like time \"chunks\" in the form of seconds instead of smooth bar proportion current\/max. Also the use of the green bar for battery regen and also power took me a second to learn, maybe split that visual language up (even though one is sideways, one is horizontal, could differentiate in bar style\/color, or just not show regen rate). Sound was quirky! Fan was gratifying, especially with large heat groups. \n\nI walk away proudly with a high score of 12. Thanks for sharing this fun little game!\n\nMy jam is also a goal oriented, time pressured, platformer. Tiny Dentist! https:\/\/ldjam.com\/events\/ludum-dare\/38\/tiny-dentist","likes":1,"format":"md"},{"author_name":"nbilyk","author_uid":"1011431","time":"2017-05-15T17:19:05Z","epoch":1494868745,"modified":1494868745,"text":"This is exactly how I picture how my computer works when generating a random number. ","likes":1,"format":"md"},{"author_name":"pschichtel","author_uid":"1000302","time":"2017-05-15T17:29:45Z","epoch":1494869385,"modified":1494869385,"text":"Fun little game, especially the voice acting pushed that humor rating :)","likes":1,"format":"md"},{"author_name":"Zorongo","author_uid":"1011313","time":"2017-05-15T20:02:13Z","epoch":1494878533,"modified":1494878533,"text":"The idea is fantastic and very original! I would pay for a full-polished version, no doubt.","likes":1,"format":"md"}],"format":"md","images":["ld38\/17746-7174c175008795d4f7db2538b1513ee2.png"],"links":[],"metadata":{"g_key":"36814","g_author":"1007261","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"220554","g_title":"Bad RNG","g_status":"USEAR3","g_place":"325","g_commentcount":"22","g_site2_node_id":"17746","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"17746","n_urlkey":"220554","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/bad-rng","n_slug":"bad-rng","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"7261","n_created":"1492818419","n_modified":"1493755713","n_version":"77002","n_status":"COMMIT"},"node":{"id":17746,"parent":9405,"superparent":9,"author":7261,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-24T00:53:41Z","created":"2017-04-21T23:46:59Z","modified":"2017-05-02T20:08:33Z","version":77002,"slug":"bad-rng","name":"Bad RNG","body":"![scrshot.png](\/\/\/raw\/d5c\/1\/z\/ace.png)\n\n## What is this\nYou are in charge of powering the Random Number Generator inside the computer. Keep it juiced up so our friend can keep grinding those pesky legendaries.\n\n## My thoughts\nMy intention was to experiment with some RNG based mechanics which you could somehow affect and take advantage of, but due to a lack of planification and rule design, the RNG aspect of the mechanics was thrown out the window. The resulting game loop feels in a way repetitive, although the bullet hellish vibe can lift the gameplay to something. I will take this ludum dare as a lesson for two things I should've taken more into account: Optimization and Planification. \n\nHaving said that, I'm really happy with the humorous feel of the game and I tried to pump up the graphic quality and attention to detail compared to the previous game jam. While I don't feel like the final product is the best that I could do, I definitely think it was worth the effort. I hope you enjoy it.\n\n\n![smol.png](\/\/\/raw\/d5c\/1\/z\/c57.png)\n\n## How to play:\n\nFor the best experience **I recommend playing the desktop version with a game controller**.\n\n**Move:** WASD \/ Arrowkeys \/ Joystick\n\n**Jump:** Spacebar \/ Y Button (Controller)\n\n\n## Links:\n\n[**Desktop (Recommended)**](https:\/\/drive.google.com\/open?id=0B9SPoBdYeh00X1ppWjVrbFQ1UzQ) | [**WebGL**](https:\/\/filogc.itch.io\/badrng)\n\n[Source Project (Unity)](https:\/\/filogc.itch.io\/badrng\/download\/eyJleHBpcmVzIjoxNDkzMjQxNjQ1LCJpZCI6MTM2ODIwfQ%3d%3d.32fv5p1OV7ylLz2A1LfZCo3LeMg%3d)","meta":{"cover":"\/\/\/content\/d5c\/1\/z\/3749.png","author":[7261]},"path":"\/events\/ludum-dare\/38\/bad-rng","parents":[1,5,9,9405],"love":0,"notes":22,"notes-timestamp":"2017-05-15T20:02:13Z","grade":{"grade-01":24,"grade-02":24,"grade-03":23,"grade-04":24,"grade-05":24,"grade-06":22,"grade-07":22,"grade-08":21},"magic":{"cool":121.7766211329,"feedback":14,"given":32.625,"grade":23,"grade-01-average":3.182,"grade-01-result":325,"grade-02-average":2.909,"grade-02-result":364,"grade-03-average":3.143,"grade-03-result":272,"grade-04-average":3.591,"grade-04-result":196,"grade-05-average":3.864,"grade-05-result":119,"grade-06-average":3.25,"grade-06-result":160,"grade-07-average":3.4,"grade-07-result":84,"grade-08-average":3,"grade-08-result":302,"smart":29.85261694575}},"text":"![scrshot.png](\/\/\/raw\/d5c\/1\/z\/ace.png)\n\n## What is this\nYou are in charge of powering the Random Number Generator inside the computer. Keep it juiced up so our friend can keep grinding those pesky legendaries.\n\n## My thoughts\nMy intention was to experiment with some RNG based mechanics which you could somehow affect and take advantage of, but due to a lack of planification and rule design, the RNG aspect of the mechanics was thrown out the window. The resulting game loop feels in a way repetitive, although the bullet hellish vibe can lift the gameplay to something. I will take this ludum dare as a lesson for two things I should've taken more into account: Optimization and Planification. \n\nHaving said that, I'm really happy with the humorous feel of the game and I tried to pump up the graphic quality and attention to detail compared to the previous game jam. While I don't feel like the final product is the best that I could do, I definitely think it was worth the effort. I hope you enjoy it.\n\n\n![smol.png](\/\/\/raw\/d5c\/1\/z\/c57.png)\n\n## How to play:\n\nFor the best experience **I recommend playing the desktop version with a game controller**.\n\n**Move:** WASD \/ Arrowkeys \/ Joystick\n\n**Jump:** Spacebar \/ Y Button (Controller)\n\n\n## Links:\n\n[**Desktop (Recommended)**](https:\/\/drive.google.com\/open?id=0B9SPoBdYeh00X1ppWjVrbFQ1UzQ) | [**WebGL**](https:\/\/filogc.itch.io\/badrng)\n\n[Source Project (Unity)](https:\/\/filogc.itch.io\/badrng\/download\/eyJleHBpcmVzIjoxNDkzMjQxNjQ1LCJpZCI6MTM2ODIwfQ%3d%3d.32fv5p1OV7ylLz2A1LfZCo3LeMg%3d)","title":"Bad RNG"}