Cell Defender by Kreur
Lead the charge to destroy all pathogens in cell!
My first LD, made with: Unity, blender, MS paint. All except font made during LD.
downloadable (Win) here: https://kreur.itch.io/cell-defender-ld-38
| Original URL | https://ldjam.com/events/ludum-dare/38/cell-defender |
Ratings
| Overall | 646th | 2.891⭐ | 48🧑⚖️ |
| Fun | 677th | 2.511⭐ | 47🧑⚖️ |
| Innovation | 458th | 2.978⭐ | 47🧑⚖️ |
| Theme | 413th | 3.378⭐ | 47🧑⚖️ |
| Graphics | 657th | 2.6⭐ | 47🧑⚖️ |
| Humor | 555th | 2.122⭐ | 43🧑⚖️ |
| Mood | 711th | 2.357⭐ | 44🧑⚖️ |
| Given | 11🗳️ | 9🗨️ |
It's a pretty neat idea, but it's definitely a bit confusing at first. I played multiple times and lost pretty quickly each time, but then I got it.
I think the game needed more of an 'objective' to be fun for more than a couple minutes, but I like it anyway. Good work.
For anyone who sees that comment: In the bottom left corner you see when sth. is ready, in the right corner you see when you have a sample, the health bar is indicated on the right. Planting the yellow thingies let's all your bloodcells go there and you can create new once. With getting the samples you can destroy the two big green and the one big purple blop (not sure on this last point, but I destroyed a blop this way).
Now more for the game: The difficulty level is a little too high I think, maybe you should change the downtime for new white cells or sth. Otherwise I really like the idea a lot! The graphics are nicely fitting. It is a shame you did not have the time to add some sound. Please go on and make great games
I feel like the main thing that needed to be improved on is feedback for the user. I'll give you a few examples of things I had difficulty understanding: what was friendly and what was not, what the spawns were, that I could change the color of the spawns, and which cell colors were better against which other colors. Also, by the time I started the game, I forgot all the instructions (I also don't remember any of my biology lessons from my school days so that didn't help!). I had to go back and reread them after trying a couple times to understand how to play.
Personally I didn't like the movement and somewhat missed the tutorial, but overall the game was quite fun to play. Congratulations on making it!
Is there a game ending at the moment, by the way? I killed all the pathogens and then just spent time rolling around to see if I'd missed any. Is there a Game Over screen?
Anyway, good controls and idea of minions moving after you.
Clearer instructions would have been nice as it took a while for me to figure out exactly what to do. There was also the issue getting penned in by the other white blood cells, which resulted in me not being able to move (I don't know if this was intentional, just assuming that it wasn't).
I did quite enjoy the whole colour based system of the white blood cells being better fighters against certain types of pathogens, although that could have probably been clearer in the gameplay.
Overall a good idea that has a lot of potential should you wish to keep working on it. Good job!