Darkling by jordantanner

[raw]
made by jordantanner for LD 44 (JAM)

Title-Screen.png

Is this reality?

You "wake" to find yourself in an eerie landscape. Strange voices fill the air, and the trees that surround you seem to be made of bones, or of something else not of this world.

Suddenly, your right arm is filled with a fiery pain. Looking down in horror, you realize that your arm is gone, instead replaced by some terrible demonic entity. You can feel its evil power surging through you, burning like hellfire.

Peering off into the distance, you can vaguely make out hordes of ghastly shapes rapidly approaching, while the infernal pain in your arm feels like it's about to explode...


GIF-4.gif

GIF-5.gif


How to Play

  • Survive waves of enemies that grow more challenging each time
  • You may choose to upgrade between waves at the cost of your MAX LIFE
  • Collect GREEN ORBS to gain LIFE
  • Collect RED ORBS to gain MAX LIFE
  • Collect YELLOW ORBS for a temporary speed boost
  • Collect BLUE ORBS to become temporarily invulnerable

Controls (First Person Shooter control scheme)

  • WASD - Move
  • Mouse - Look / Aim
  • Hold LMB - Rapid Fire Explosive Beam (unlimited ammo)
  • Click RMB - Launch Grenade Volley (this costs Life)
  • CapsLock - Run (L-Shift was causing problems)
  • Spacebar - Jump
  • Z - Zoom

Hints

  • All Orbs have a lifetime of 30 seconds after they drop
  • Upgrading between waves is optional, not required
  • Enemies shoot projectiles and also deal contact damage, so keep moving and shooting!

Thanks for playing and rating!


Credits:

  • Jordan Tanner: Graphics, Programming, Design, Sound

ROBO font by George Edward Purdy

Ratings

Given 18๐Ÿ—ณ๏ธ 12๐Ÿ—จ๏ธ

Feedback

Team-on
01. May 2019 ยท 01:12 UTC
I got blackscreen and UI after pressing start game
johanhelsing
01. May 2019 ยท 11:56 UTC
I also only get a black screen in both firefox and chrome. There are some errors in the console, maybe that helps you? ![error.png](///raw/114/22/z/24186.png)
๐ŸŽค jordantanner
01. May 2019 ยท 22:35 UTC
@team-on @johanhelsing hey guys thanks for the note. I finally figured out what was causing this. I was using multi-scene editing in Unity and there was some kind of cross-scene reference that was breaking and causing a fatal error. Thanks for understanding and please give my game a try when you have time. I'll be happy to return the favor! Thanks!
CamCam
02. May 2019 ยท 08:05 UTC
Cool game !
Notekri
02. May 2019 ยท 08:18 UTC
This is a really fun game, I enjoyed playing this game, but when I used the fullscreen the game lagged a lot, other than that I think, that this a really good game. Well done.
-banzi
02. May 2019 ยท 08:35 UTC
One of the best I have played so far. Love the atmosphere. Good job!
sadzanenyama
02. May 2019 ยท 08:46 UTC
Cool game. Some improvements in my opinion would be to give the spider enemy things some sort of movement animation instead of them sliding along the ground. Also when the frame rate of the game goes down due to lots of enemies being on screen the fire rate of the hand also goes down. Is the fire rate dependent on frame rate rather then delta time scale? Don't think this is intentional so you may want to change that. Still solid entry. Well done!
palsina
02. May 2019 ยท 08:57 UTC
This is the exact same idea I had for the previous LD, that's really cool! I liked succesfully launching a beam, destroying a bunch of spiders and making a rush for the health pickup. It's basic now, but already fun and addicting.
TK07
02. May 2019 ยท 08:59 UTC
Fun game, realy enjoyed playing this. Two things i would like to be different: the floatiness of jumping makes it hard to land on pickups and add cooldown to right click, once I unlocked no cost and spammed it constantly the game gets laggy and after 5 levels of me spamming it the game crashed :D
CodeKoto
02. May 2019 ยท 09:07 UTC
Overall i liked the game, the only issue i see is that there's too much bloom and it's just hard to see the enemies, plus the level could have been a bit better maybe, like some cover or something.

It was fun playing though! just hard to get the max life up ;/ or maybe i am too bad. Good job on the game!
๐ŸŽค jordantanner
02. May 2019 ยท 09:10 UTC
@sadzanenyama I agree that enemy animations would be nice. Just didn't have time. Also, sorry for the lag, you're not the first person to mention this. I'll have to do an optimization patch soon! Thanks for playing and for the feedback!
Purrseus
02. May 2019 ยท 09:13 UTC
You created a really eerie nightmarish atmosphere, amazing job on the graphics and audio front! Gameplay works really fine, too :)
๐ŸŽค jordantanner
02. May 2019 ยท 09:13 UTC
@tk07 I know what you mean about the jump, I'm still not happy with it either. Maybe I should make it more like a platformer-style jump where you hold the jump button down to go higher, so you can kind of "stop jumping" when you want and have more control? Not sure yet. Regarding the Grenade Volley, I'm sorry to hear that spamming it crashed the game. Hadn't experienced that yet. Gonna have to optimize this thing. Thanks for the feedback!
๐ŸŽค jordantanner
02. May 2019 ยท 09:15 UTC
@palsina Glad you like the idea! I definitely found myself doing the same.. clear a path and then GO GO GO for the collectibles. Haha! Thank you for playing and for the feedback.
ludwici
02. May 2019 ยท 09:45 UTC
I like you game. Hard and interesting
![photo_2019-05-02_12-43-55.jpg](///raw/351/22/z/244e2.jpg)
๐ŸŽค jordantanner
02. May 2019 ยท 09:49 UTC
@ludwici Thanks so much! Wave 6 is pretty good! It's definitely harder than I thought it would be. Maybe I'll adjust some things later. Thanks for playing and posting.
appix
02. May 2019 ยท 10:46 UTC
The graphics and music are really cool. Well done!
Kritz
02. May 2019 ยท 11:24 UTC
Nicely made game. I was having so much fun. I would suggest adding a lives system, because I always died late game!
stark
02. May 2019 ยท 11:54 UTC
Good one! Thrilling atmospheric Serious Sam with life consuming upgrades - great combo ๐Ÿ‘
bbaf
02. May 2019 ยท 14:10 UTC
Very atmospheric game. I guess, first of all due to nice art and dark ambient music.

Only a small thing. For future entries I would advise to make at least 1 additional build for Win, Linux or Mac. Usually native builds run much faster on low spec PCs which may add a bit more players.
As for me, I started to feel significatn lags on 5-6 waves.

Anyway, great job and nice entry! :thumbsup:
ZAX
03. May 2019 ยท 08:57 UTC
THis is so cool
I had fun playing it
keep it up !
GerardB
03. May 2019 ยท 20:48 UTC
This was so much freaking fun!!! I played untill I unlocked all powers and I felt like a spider killer god.

For real I don't know if it was intentional or not but the game gets easier as you complete rounds, not the other way around. Which in a way is great since it makes you feel ultra overpowered and cool but at the same time it gets old after a while.

I discovered I was invincible when I realised that I could grenade a big group of spiders jump to the middle of the explosion, heal up to 100% and repeat.

But the crazy part gets when you unlock no cost grenades. At that point you can just walk through the field feeling like the god of destruction XD

Oh man I had too much fun with this. Congrats!

And oddly enough I also did a game half 2D half 3D. Give it a go if you want and rock on!
dk5000p
03. May 2019 ยท 20:51 UTC
How many waves are there? I personally thought the game was way too easy. As long as you keep moving and hold down fire you pretty much can't die. Still, the art was great and definitely invoked a Doom vibe.
CraftLord
03. May 2019 ยท 21:11 UTC
This is sooooo cooool, good job!
The Blue Hatted
03. May 2019 ยท 22:17 UTC
Cool game!, It kinda lag when a lot of monsters appeared, liked the style of the 3D!
๐ŸŽค jordantanner
03. May 2019 ยท 22:33 UTC
Thanks for the kind words and for the feedback, guys!

@gerardb I'm glad you had fun playing it! I definitely wanted the player to feel powerful and strong, but I do feel that the game needs some difficulty balancing. I appreciate the detailed feedback.

@dk5000p As it stands now, there are infinite waves. I intend to release a difficulty balance patch soon so please check back!

@craftlord Thanks, dude. :)

@the-blue-hatted Sorry for the lag, I'm currently working to optimize that. Also, I'll be releasing a Windows port soon, so hopefully that will run faster on most people's machines.
ursagames
04. May 2019 ยท 07:30 UTC
Thank you for submitting your game to be played on my stream!

Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
tjakka5
04. May 2019 ยท 14:23 UTC
Really cool game! I like how you're mixing 3D with pixelart.
The high firerate felt great, and the right click ability looked really cool!

I got up to wave 4, at which point there were so many enemies that I saw a big framerate drop. My suggestion would be to add variations of monsters that are stronger, and less monsters overall.

Great job!
Attala
04. May 2019 ยท 15:44 UTC
Nice action game. Liked the retro look and feel :)
Biebras
04. May 2019 ยท 18:19 UTC
Cool game, nice graphics, but I missed some sort of music and I can go out from the map.
Hard to read instruction text. This game needs some optimization. You could go with ECS(if you are programming with unity), but that's a whole new programming method and it's really difficult.
Anyways, good job !!!
cheesepencil
04. May 2019 ยท 23:27 UTC
Wooo that's tough. Nice entry, nightmare fuel for the spiderphobic!
Lexyvil
04. May 2019 ยท 23:57 UTC
Love your game! The difficulty is there. This is probably the hardest LD game I've played yet~ I could only ever get to wave #3.
The only frustration I had was how it feels like enemies spawn right next to, or behind you. I somehow could only buy the first two upgrades, and sometimes the jump button wouldn't work, and I realized it's often best to stay on the ground for how vulnerable you are in the air--when I started falling in the air, and with no control, I kept hitting constant enemy projectiles.
Webox
05. May 2019 ยท 00:38 UTC
PRETTY HARD!! haha good one, dymanic, fast, and fun. I made only it to wave 4 yet it's super fun. I loved the hand drawing and the animation
EdevJogos
05. May 2019 ยท 00:45 UTC
I had fun playing it, though is hard, wave 3 was my limit too.
HenanBoy
05. May 2019 ยท 04:02 UTC
I had a lot of fun playing this, even though I died a lot. Great work!
FatCrow
05. May 2019 ยท 04:09 UTC
This game is so amazing! It's a lot of fun and I am going to save it in my best games folder for LD44. I love the atmosphere and it almost reminds me of Doom. I love how the guns feel and just how fun it is to shoot hordes of aliens coming at you. I played both the web and downloaded version and found the downloaded version had a much better mouse sensitivity. I seriously think this is a dope game, super good work!
๐ŸŽค jordantanner
05. May 2019 ยท 04:40 UTC
@lexyvil, there is currently an issue with the jump that I'm working on fixing as we speak. Sorry about that!
๐ŸŽค jordantanner
05. May 2019 ยท 04:41 UTC
@cheesepencil @lexyvil @webox @edevjogos @henanboy @fatcrow
Thanks to you all for playing and for the detailed feedback, I really appreciate it! It is meant to be a tough game, but I do want to balance it so more people can experience more of the upgrades and get a little further in the game. Any opinions on how to balance this? Maybe just increase the spawn rate of the green and red orbs a tiny bit? Any thoughts on how to make the game SLIGHTLY easier would be appreciated. Thanks again you guys!!
๐ŸŽค jordantanner
05. May 2019 ยท 05:05 UTC
@fatcrow I'm so glad you consider it one of the better games, man, that really makes my night! I'll have to look into the mouse sensitivity issue. Thanks again!
madjackmcmad
06. May 2019 ยท 02:22 UTC
Hella fun omage to Devil Daggers, excellent control, pacing, tons of shit on screen, this all made me so happy. Well done, please keep it up.
๐ŸŽค jordantanner
06. May 2019 ยท 02:24 UTC
@madjackmcmad Thanks so much for playing and streaming my game, man, I really really appreciate it! It was a blast to watch you play, and I really appreciate the constructive feedback. So glad you had fun. I'll be playing and rating your game as well, and I'm now following on Twitch. See you around, brother!
pleyad
06. May 2019 ยท 07:25 UTC
Very cool game! The audio fits the atmosphere really well, and the story behind the gauntlet is just great! :smiley:
๐ŸŽค jordantanner
06. May 2019 ยท 07:54 UTC
@pleyad Thanks so much for playing! I'm glad you liked the gauntlet, I thought it was kind of random and fun, too! :)
Kaisean Games
06. May 2019 ยท 09:25 UTC
Besides balance, I think the game is awesome :smile:
Red ones are too few in my opinion.

But the game does glue you to your keyboard, that's for sure :smile:
๐ŸŽค jordantanner
06. May 2019 ยท 09:32 UTC
@kaisean-games I'm so glad you liked the game. Balancing was a tricky, tricky thing and I look forward to making some nice tweaks in a post-jam version coming soon. The orb spawn rate (both green and red) was a particularly hard thing to tune during playtesting.
Kaisean Games
06. May 2019 ยท 09:36 UTC
@jordantanner Yeah, balancing is the hardest thing ever and takes a lot of playthroughs. It's especially difficult because there are many skill levels among players, so some kind of difficulty setting is usually needed. But otherwise, well done with the game :smile:
๐ŸŽค jordantanner
06. May 2019 ยท 09:40 UTC
@kaisean-games That's a great point about Difficulty settings... there rarely will ever be one difficulty scaling solution for "everyone." Definitely going to put Diff Levels in my post-jam version, good suggestion man!