{"author_link":"\/users\/blaclegi","author_name":"blaclegi","author_uid":1000304,"comments":[{"author_name":"jharler","author_uid":"1001548","time":"2017-07-31T14:55:31Z","epoch":1501512931,"modified":1501512931,"text":"I like the idea you have going here.  Unfortunately, the controls are a bit unforgiving.  Smoother movement would make this significantly easier to play.  Overall, very nice job.","likes":0,"format":"md"},{"author_name":"AdroitConceptions","author_uid":"1014035","time":"2017-07-31T15:07:45Z","epoch":1501513665,"modified":1501513665,"text":"some sounds would be nice\ntook a while to figure out what to do. had to come back to this page to figure it out.","likes":0,"format":"md"},{"author_name":"piscythe","author_uid":"1002145","time":"2017-08-02T03:23:35Z","epoch":1501644215,"modified":1501644215,"text":"This was certainly something. I tried to play the game in Firefox, but for some reason the game would not respond to my spacebar so I couldn't actually move the charges. In Chrome I was able to play. I did find it a bit odd that even a pixel overlap between the charge and the conveyor can carry a charge away. Also, there were a few times where I somehow managed to drop a charge outside the screen and had to go fishing in the dark to get it back. The worst issue, however, was the sticky, stuttering, inexact controls. On the 12th level, I got completely stuck. I could move around in an inverted L shape, but I could not get out of that path to go deposit the charges. I will give you due credit for an interesting idea and functional procedural generation, but the implementation leaves something to be desired. ![Selection_019.png](\/\/\/raw\/168\/z\/84e1.png)\n","likes":0,"format":"md"},{"author_name":"bwalter","author_uid":"1003086","time":"2017-08-02T17:21:06Z","epoch":1501694466,"modified":1501694466,"text":"eventually the corridors get too small for you to get through doorways very easily, but i loved it! should polish this up and release it!","likes":0,"format":"md"}],"format":"md","images":["ld39\/34852-ff872500346648bd85d6ea217da384cf.png"],"links":[{"url":"https:\/\/dontbelieveme.github.io\/LudumDare39\/","text":"HTML5 (web)"}],"metadata":{"g_key":"36877","g_author":"1000304","g_event":"LD39","g_eventkey":"74","g_subevent":"COMPO","g_urlkey":"240434","g_title":"Circuit Runner","g_status":"USEAR3","g_place":"99999","g_commentcount":"4","g_site2_node_id":"34852","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"34852","n_urlkey":"240434","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/circuit-runner","n_slug":"circuit-runner","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"304","n_created":"1500632378","n_modified":"1502108105","n_version":"138149","n_status":"COMMIT"},"node":{"id":34852,"parent":32802,"superparent":9,"author":304,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-07-30T20:30:21Z","created":"2017-07-21T10:19:38Z","modified":"2017-08-07T12:15:05Z","version":138149,"slug":"circuit-runner","name":"Circuit Runner","body":"Navigate the maze and get the electric charges onto the conveyor belts before the time runs out to stop this circuit from running out of power!\n\n-----\nHello, and thanks for reading.  \nThis is my first typescript\/HTML5 game ever and this shows in the final spaghetti 543 line source file, but hey, I learnt loads.  \nThere is no graphics or audio, but that is not what I set out to achieve - I set out to experiment with game dev for the web (something I've never done before) and in this sense I learnt loads and will probably do a post mortem at some point.    \n\n - The grey bar is the conveyor belt - pick charges up and place them onto the conveyor to send them away.    \n - You are the purple square, and the yellow ones are the charges.  \n - The yellow bar at the side is the power - don't let this reach the top.\n\n-----\nControls\n-----\nW\/S\/A\/D to move  \nSpace to pickup charges and put them down again  \n\n-----\nTips\n-----\n - Try to release the movement keys before pressing another one - i.e don't simultaneously hold down any of the WSAD keys\n-----\nKnown issues\n-----\n - Movement can be a bit sticky,  \n - Collision isn't perfect  \n - Power bar intrudes on maze at times.\n - Firefox (Just use chrome if you can)  \n\nThanks for reading, and please play and post your highest level underneath! :grin:","meta":{"cover":"\/\/\/content\/031\/z\/58c4.png","link-01":"https:\/\/github.com\/DontBelieveMe\/LudumDare39","link-02":"https:\/\/dontbelieveme.github.io\/LudumDare39\/","link-02-tag":"42336","grade-07-out":"1","author":[304]},"path":"\/events\/ludum-dare\/39\/circuit-runner","parents":[1,5,9,32802],"love":0,"notes":4,"notes-timestamp":"2017-08-02T17:21:06Z","grade":{"grade-01":9,"grade-02":8,"grade-03":8,"grade-04":8,"grade-05":8,"grade-06":6,"grade-07":6,"grade-08":8},"magic":{"cool":80.094284063363,"feedback":7,"given":4.25,"grade":8.7142857142857,"grade-01-average":3,"grade-02-average":2.833,"grade-03-average":2.833,"grade-04-average":3.667,"grade-05-average":2.333,"grade-06-average":1.5,"grade-07-average":2,"grade-08-average":2.5,"smart":-5.6949491121986}},"text":"Navigate the maze and get the electric charges onto the conveyor belts before the time runs out to stop this circuit from running out of power!\n\n-----\nHello, and thanks for reading.  \nThis is my first typescript\/HTML5 game ever and this shows in the final spaghetti 543 line source file, but hey, I learnt loads.  \nThere is no graphics or audio, but that is not what I set out to achieve - I set out to experiment with game dev for the web (something I've never done before) and in this sense I learnt loads and will probably do a post mortem at some point.    \n\n - The grey bar is the conveyor belt - pick charges up and place them onto the conveyor to send them away.    \n - You are the purple square, and the yellow ones are the charges.  \n - The yellow bar at the side is the power - don't let this reach the top.\n\n-----\nControls\n-----\nW\/S\/A\/D to move  \nSpace to pickup charges and put them down again  \n\n-----\nTips\n-----\n - Try to release the movement keys before pressing another one - i.e don't simultaneously hold down any of the WSAD keys\n-----\nKnown issues\n-----\n - Movement can be a bit sticky,  \n - Collision isn't perfect  \n - Power bar intrudes on maze at times.\n - Firefox (Just use chrome if you can)  \n\nThanks for reading, and please play and post your highest level underneath! :grin:","title":"Circuit Runner"}