Shattered Melodies by yancharkin
My idea was to combine educational music game and combat-focused RPG. I managed to implement basic combat mechanics and... that's it... and it's buggy :) But it works. Sometimes.
How to play: - approach the enemy to start "battle" - listen to the melody - if you can repeat it, click "Record" and play it - when finished, click "Confirm" - if your answer is correct you'll deal damage to enemy, else you'll recieve damage
Note: I used tiles (but not characters' sprites or anything else) from one of my previous games. Do not rate the game in "Graphics" if you think it's a big deal.


| Other (platform) | https://yancharkin.itch.io/shattered-melodies |
| Linux | |
| Windows | |
| macOS | |
| Original URL | https://ldjam.com/events/ludum-dare/41/shattered-melodies |
Ratings
| Overall | 807th | 3.235⭐ | 36🧑⚖️ |
| Fun | 958th | 2.848⭐ | 35🧑⚖️ |
| Innovation | 435th | 3.529⭐ | 36🧑⚖️ |
| Theme | 571th | 3.618⭐ | 36🧑⚖️ |
| Graphics | 798th | 3.1⭐ | 32🧑⚖️ |
| Audio | 444th | 3.235⭐ | 36🧑⚖️ |
| Humor | 500th | 3.031⭐ | 34🧑⚖️ |
| Mood | 810th | 3.015⭐ | 35🧑⚖️ |
| Given | 44🗳️ | 33🗨️ |
At first I thought the game might be a bit too easy being able to play along without penalty and repeat until you got it for sure.
But then I died to my second opponent repeatedly being dead sure about having it right.
Oh well.
I'm aware of the bugs you encountered, but I have no idea what causes them - I'm new to Godot engine and to gamedev in general.
Also, untuned ukulele blah blah blah.
Maybe you could also add MIDI keyboard support. I think there is a Web API for that.