Macabre Hollow by shundread
A bug-free* dungeon crawling game. By compressing character stats together I demonstrate how to use data without loss of information*.
Note: For rating purposes, consider this as a 'desktop-only' game. I found some scaling issues with it this morning and fixed it in a separate branch, hosted at a different location. The link provided in the Downloads and Links section is the done on time version.
If you are done rating the game and are curious or interested to see it on mobile, you can visit: http://rags.xen.prgmr.com/macabrehollowmobile/
| Source code | https://bitbucket.org/shundread/macabre_hollow_ld42/src/master/ |
| HTML5 (web) | http://rags.xen.prgmr.com/macabre_hollow/ |
| Original URL | https://ldjam.com/events/ludum-dare/42/macabre-hollow |
Ratings
| Overall | 1015th | 2.976⭐ | 23🧑⚖️ |
| Fun | 968th | 2.842⭐ | 21🧑⚖️ |
| Innovation | 904th | 2.868⭐ | 21🧑⚖️ |
| Theme | 1225th | 2.316⭐ | 21🧑⚖️ |
| Graphics | 1102th | 2.447⭐ | 21🧑⚖️ |
| Humor | 724th | 2.333⭐ | 20🧑⚖️ |
| Given | 23🗳️ | 3🗨️ |
It would be great if the game has keyboard support.
I regret I couldn't fit keyboard support into the deadline, nor actual proper UI design & scaling for mobile, so I ended up providing the worst of both worlds! The one thing I was able to make sure is that it's a "complete game" & that it's beatable, even if it gets far less intuitive later on.
I might look into remaking this outside LD as a more full-featured game with proper art, sound & music once I'm able to get my hands on an artist and have time to redesign the data structure so it's easier to factor the joke in the game design into the level designs.
Also, hoplite looks dank as hell and I think I'm getting it once I'm done playing World of Xeen.
But our game is better)))
overall,nice game
I didn't quite get to design enough levels making explicit use of the bug :/ - but some of the last levels 6-10(?) require you to understand the bug.
There's a remake in the works, and I'll rework the "bug" to be more understandable, as well as more visible, I'll also be adding more content to the game.