Ragdoll Wars by bwalter
This is a fun little ragdoll physics game, where you play as a here who travels the (small :stuckouttonguewinkingeye: ) world, fighting enemies.
There is one known graphical bug, associated with Blood, but i will not be able to resolve it before time. It is rare, but if you encounter it, either wait for it to pass or return to the map menu :)
there are 5 levels total. enjoy!:laughing: Made in GMS.
For now i'll put these here...
Game: https://www.dropbox.com/s/fksyo73kwjnnodv/RagollWars.exe?dl=0
Source Code: https://www.dropbox.com/s/z269ansvt1wfjx2/RW.gmz?dl=0!
HINT: skull doors are opened through damage. either damage an enemy severely (i.e. cutting off a limb) 3 times, or be damaged severely 3 times near one to open it.
/game/img?e=LD38&gid=37018&u=/IMPORTANT/game/img?e=LD38&gid=37018&u=If your computer gives you an error on startup related to the compiling of vector shader, your computer does not have the proper directx required. i was unaware of this bug before submitting the game, and so there is no option without. you should be able to pick up the proper files here https://www.microsoft.com/en-us/download/details.aspx?id=34429 or here https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35 Thank you!
| Original URL | https://ldjam.com/events/ludum-dare/38/ragdoll-wars |
Ratings
| Overall | 144th | 3.636⭐ | 46🧑⚖️ |
| Fun | 60th | 3.822⭐ | 47🧑⚖️ |
| Innovation | 105th | 3.644⭐ | 47🧑⚖️ |
| Theme | 523th | 2.311⭐ | 47🧑⚖️ |
| Graphics | 223th | 3.444⭐ | 47🧑⚖️ |
| Audio | 215th | 3.095⭐ | 44🧑⚖️ |
| Humor | 43th | 3.733⭐ | 47🧑⚖️ |
| Mood | 245th | 3.171⭐ | 43🧑⚖️ |
| Given | 11🗳️ | 9🗨️ |
You have to check out our ragdoll sword fighting =)
https://ldjam.com/events/ludum-dare/38/come-on-barbarian
Sorry for posting my link here, but we have similar ideas.
If you're interested in trying out something completely different, check out my space themed puzzler, [rovR](https://ldjam.com/events/ludum-dare/38/rovr).
Cheers!
At first it was a little hard to control the character, but after a while you get used to sometimes moving the other way to charge an attack or rolling around to gain speed.
Excellent shader work when losing a limb as well!! Cool way to introduce the player to the purely keyboard based controls, using text prompts which don't feel like something one should do but which is not really necessary, but rather things you actually want to do. Like in the beginning, I suspect you intentionally made the window that small? :smile:
Very nice entry!
This makes me think of the Black Knight from Monty Python and the Holy Grail. The humour level in your game is off the charts!
I must admit to finding it difficult to feel like I was really controlling my character. It feels more like luck than skill. However, having said that, it's great fun and, ultimately, isn't that the most important thing??
Very good game :man_dancing:
This was actually really amazing. We originally thought it wouldn't be tremendously expandable, but a Party Brawl Game like Super Smash Bros would actually be kind of amazing. I hope you'll do a multiplayer version, and I look forward to seeing more of this game!
Would love if you were able to take a few minutes to feedback/rate my game Sling Ship:
**https://ldjam.com/events/ludum-dare/38/sling-ship-search-for-a-small-world**
Just try to make the music in the game less loud and it should be fine, congrats!