The Colosseum by Benjamin123

[raw]
made by Benjamin123 for LD 44 (COMPO)

In The Colosseum you fight characters in a stadium to win money. The more health you have at the end of the match, the more money you gain. In a fight, the controls are W, A, S, and D to move, E to attack, and Q to block. In the battle lobby, you can go to the store to purchase more health, buy a spear which you can use in battles, and sell health for money.Screen Shot 2019-04-28 at 8.54.22 PM.pngScreen Shot 2019-04-28 at 8.50.56 PM.png

Ratings

Given 8🗳️ 0🗨️

Feedback

JinTsen
29. Apr 2019 · 22:15 UTC
Not sure if the issue is on my side but the link doesn't seem to work for me
altazar
29. Apr 2019 · 22:23 UTC
Link worked for me, web vers
KilledByAPixel
29. Apr 2019 · 22:30 UTC
Great work on the art, the characters look awesome and have good animation. The first time i played the camera got backed into a wall and I could't see anything. The second time the guy i was supposed to fight didn't show up. Then i realized he was behind me slashing at the wall where i died last time. Wish I could turn around to hit him. I reloaded and was able to fight him and beat him but im not sure what the strategy is. It might be a good idea to start the player with some money so they can buy stuff right away, especially cause it's part of the theme. Maybe try to simplify next time. For example you could combine the buy screen the lobby and the stadium into one seemless experience which would also be easier to develop. Instead of multiple weapons, maybe just focus on the sword like getting new moves for it or upgrading it.
Duke
05. May 2019 · 15:08 UTC
The game looks interesting at first but the gameplay is still really really rough. The controls are way off and unresponsive, resulting in a fighting system that is, in it's current state, impossible to have real fun with.
The art is minimalstic but works rather well. The sound effects cover the bare minimum and don't really fit the mood. The ui looks like it was made for a different game, it doesn't fit the aesthetics of the rest of the art, so there's yet more to work on.

Without free movement, a strategic fighting system and camera control, the game is barely playable. At least I couldn't get much out of it in the state it's in right now. Well, I hope you still had fun making it and learned a lot :)
Geckoo1337
05. May 2019 · 15:10 UTC
Hello. You did a cool entry which deserves more ratings. The game is maybe too slow and you should increase movement speed. It fits the theme when buying items. Often I use the same lowpoly man. I would like to hear some music and sounds. Well done. I recommand to you to rate more entries so as to promote yours. I wish you the best ++