The Wilds by mparl
Play it here: https://mparl.itch.io/thewilds

| HTML5 (web) | https://mparl.itch.io/thewilds |
| Source code | https://drive.google.com/open?id=193Ln3E_-kF3EczP-JgRddKs8j5lK2yiT |
| Original URL | https://ldjam.com/events/ludum-dare/43/the-wilds |
Ratings
| Overall | 450th | 2.783⭐ | 25🧑⚖️ |
| Fun | 340th | 3⭐ | 24🧑⚖️ |
| Innovation | 497th | 2.065⭐ | 25🧑⚖️ |
| Theme | 491th | 2.217⭐ | 25🧑⚖️ |
| Graphics | 161th | 3.609⭐ | 25🧑⚖️ |
| Mood | 385th | 2.717⭐ | 25🧑⚖️ |
| Given | 5🗳️ | 5🗨️ |
I found the game a little annoying, since it was hard to tell whether or not I was properly hitting the enemies. Some kind of indication would be great. In addition, the combat feels like I'm constantly trying to move away from what I'm attacking, since successful attacks don't push the enemy back at all.
Also, I saw that you added extra gameplay after the jam, which isn't really kosher and against the rules of LD. I'd suggest uploading the old version you people can judge your game fairly
In [the rules](https://ldjam.com/events/ludum-dare/rules) it says: "You **can’t** add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline."
^ that applies to both the jam and the compo.