The Noble Asparagas by anderskristo

[raw]
made by anderskristo for LD 43 (JAM)

neon<em>asparagus</em>screen.png

Story

The asparagus neon sign is faced with a tough decision.

Their love is slowly leaking neon gas, in a dark corner in Black City.

Neon Asparagus knows what to do. Find more neon gas to save his love from fading.

They must be quick, but running will also deplete their own supply of neon gas...

Controls

Press SPACEBAR or tap/click to jump

Ratings

Overall 606th 3.34⭐ 27🧑‍⚖️
Fun 415th 3.38⭐ 27🧑‍⚖️
Innovation 832th 2.76⭐ 27🧑‍⚖️
Theme 996th 2.313⭐ 26🧑‍⚖️
Graphics 248th 4.02⭐ 27🧑‍⚖️
Audio 258th 3.52⭐ 27🧑‍⚖️
Humor 382th 3.105⭐ 21🧑‍⚖️
Mood 317th 3.568⭐ 24🧑‍⚖️
Given 29🗳️ 2🗨️

Feedback

Slowpro
03. Dec 2018 · 18:30 UTC
Really good! i manage to get a score of 200! i love the graphics and audio!
Gaming Night
03. Dec 2018 · 18:58 UTC
I really like the neon style :)
Game-mon
03. Dec 2018 · 19:11 UTC
A really fun game! The graphics are great and the soundtrack is amazing! It just feels like the game is a bit (too) simple, but hey, I know what it's like to make a game in 48h x) Great job! :D
jk5000
03. Dec 2018 · 19:16 UTC
This is a really pretty game with some really good music. The gameplay idea is okay, but I would liked a bit more game mechanics for Jam game. But overall a fine LD game.
AdroitConceptions
03. Dec 2018 · 23:01 UTC
- color matching based endless runner.
- the bloom was a bit much for me.
- not quite sure how the theme fit. I didn't see how you were sacrificing anything.
Pawel W.
03. Dec 2018 · 23:04 UTC
Such great design. I had so much fun playing it!
Luka Roli
03. Dec 2018 · 23:11 UTC
I like the neon art and the background music, but the jump quack and death sound don't really fit with the rest. I think it would be cool to see the sign in the comic, that way I would care more about running to it.
mtanton
04. Dec 2018 · 05:09 UTC
I managed to get a score of 1000! Great game, really fun.
Rolle
04. Dec 2018 · 06:35 UTC
I loved it! I'm a sucker for bloom! I don't know why asparagus' make a duck sound when jumping, but hey, I'm not an expert in asparagus. But I would love to have seen some more game elements, like "duck" (as in not only jumping :wink: ) or perhaps some other kinds of "enemies". The theme, you have to sacrifice gas to get more gas, I think it works.
All in all though it made me happy playing it and the gfx is top notch for this kind of style!
sawtan
04. Dec 2018 · 09:57 UTC
As Rolle, I'm also a superfan of bloom! This was a great treat to play, easy to start and get into, and hard to master (I have a tendency to miss my color, it's easy to get used to jumping them boxes, and after a while it happens automatically even though it's your color). Great job! :beers:
Khorm
05. Dec 2018 · 17:57 UTC
The neon style with the backgrounds etc made it really enjoyable to look at and not at all annoying as I migh have thought at first. The twist on the basic endless runner is great and gives it almost a kind of guitar hero feel which I love. But one thing that was kind of negative where the randomness of the boxes, as some times you got up really fast in speed without alot of jumps and others it felt like you never got your color. Overall great submission!
MZA
06. Dec 2018 · 14:18 UTC
Nice fluid Gameplay. Good use of color and neon artwork too.
I played it several times and was on a roll. At times I could not see my high score at the end because I pressed Space and the game starts all over again.
Do you go to the next level once you get a certain number of points? I say this because I noticed a slight pause, when I was racking up the points. It could just be lag.
You could make things interesting by introducing blocks in mid air too. Great fun playing. :thumbsup: