Get Home by Screech

[raw]
made by Screech for LD 38 (JAM)

Get home was worked on from Saturday 9am - Sunday 6pm GMT. It's been our first time doing a game jam as a group and we've only been studying game development for 6 months, All assets made by us apart from the unity water.

---Controls---

W = Forward A = Left D = Right SPACE = Jump


---Download---

Windows : https://screechi.itch.io/gone-home

GetHome.PNG

Ratings

Given 3🗳️ 4🗨️

Feedback

GuillaumeM
25. Apr 2017 · 09:07 UTC
Hey ! I can't play your game, I Have a 404 error on itch.io :/
🎤 Screech
25. Apr 2017 · 10:51 UTC
Sorry we had a small issue. Now it is uploaded and ready to play, hope you enjoy.
thecrancher
25. Apr 2017 · 13:32 UTC
Hey there, besides a couple few issues, I thought this was really fun. It is really hard to stay on the leafs, because they are bent, if you lose you can keep playing, and I wanted to see how to play and so I clicked on controls, and blank. Besides all that the sound was great, the graphics were great, and it was fun, so good job!
Vcc8
25. Apr 2017 · 13:51 UTC
Did you multiply the move speed with Time.deltatime because i moved super fast.
OccultOne
01. May 2017 · 09:06 UTC
I played this on Livestream a Few Days Ago: https://www.youtube.com/watch?v=uiOC3F43xF0

I think there's a very solid core game, and a very good first game attempt! I was nowhere near where you were after only 6 months, so congrats!

I think I'd like to see the controller be a little less squirrely. Maybe add some Drag to it to make it less slidy.
Skywilly
01. May 2017 · 11:51 UTC
Really cool concept. You deserve more time to make more levels & try to purpose a great physics for this little insect :)
🎤 Screech
01. May 2017 · 18:09 UTC
@skywilly , Yea that is something we're gonna assign more time to next time, sadly the event we where at had the deadline come forward an hour so we only had about 30 minutes to bring in level design instead of the 1 hour 30 where we would of implemented extra levels. Thanks for your feedback :D
dayvidmoreira7
01. May 2017 · 20:39 UTC
Nice concept but need some attention in others areas!
flukeshot
02. May 2017 · 09:46 UTC
I think making the mouse control the player facing direction would have given me a bit more confidence in my jumps.
Jake Shaw
04. May 2017 · 12:01 UTC
@flukeshot, Yeah that would make the movement more fluid. Thanks for your feedback :)
dray
04. May 2017 · 12:05 UTC
Nice Entry, it's really hard to stay on the leaf, i think the game need a bit of air control to help leaping from one leaf to another. Cool idea :)
Jupiter_Hadley
07. May 2017 · 21:15 UTC
Very challenging game, but nice graphics! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=VA-2r5Ryiv8
ocarson
15. May 2017 · 15:52 UTC
The visuals are very pretty in this one.
I did a little video with my thoughts.
https://youtu.be/2E_VB598v2c