Torrejón Love Story by Yahialds
A heart warming visual novel about love, dancing and space ships.
This is our first ludum, and we had really little time. We tried to do something bigger and time passed too fast. Next time we will do a stronger and smaller idea :)

| Windows | https://drive.google.com/open?id=12TKdtDeSgjaXGdEcBV0DsPqKwMng9WFG |
| Original URL | https://ldjam.com/events/ludum-dare/41/torrejon-love-story |
Ratings
| Overall | 466th | 3.551⭐ | 41🧑⚖️ |
| Fun | 358th | 3.538⭐ | 41🧑⚖️ |
| Innovation | 546th | 3.397⭐ | 41🧑⚖️ |
| Theme | 540th | 3.658⭐ | 40🧑⚖️ |
| Humor | 312th | 3.408⭐ | 40🧑⚖️ |
| Mood | 561th | 3.321⭐ | 41🧑⚖️ |
| Given | 51🗳️ | 38🗨️ |
@Darby Costello Thanks! It was in our own opinion too ambitious... But we learned a lot and are eagerly waiting for the next ludum!
I managed to beat your game, and shoot'em'up part is pretty challenging. On contrary JRPG(fighting) part is pretty easy.
In overall I enjoyed playing your game and have had fun! Great sound, great artwork, great narrative!
Great job guys!
On the other, I am probably not the ideal player, as I am not a fan of any of these genres, however I quite liked the self-referential humor and the sort of fourth wall breaking moments. That aspect was much more interesting to me, that the seemingly random gameplay mechanics that didn't really fit together.
@szabe wow, I am so happy you noticed the self-referential humor, almost all the plot is about real life situations (adapted to the game ofc) and most of the humor was imposible to understand being out of the loop. Thanks for noticing even though you are out of the loop. With more time we would had been able to develop the first version of the plot, with much more open-minded humor.
Now on to the nitpicking : the turn-based fights tend to be a little easy, and the shoot'em up segments have problems of their own (the acceleration of the ship and the nice visual effects that sadly prevent you from seeing anything when you're against a boss).
However, the game is incredibly polished for its size, the sound is great and the art is serviceable. Props to the whole team for this nice little adventure !
We really wanted to do a better plot, but as I said the time passed FAST! that let us little time to work on the "gameplay" core and one of our members had to do that almost alone. Props to him and again, thanks for your comment! We will do better next time (and I hope we go for a narrative approach again)
As opting for ASZX, bad choice, next time we will polish more.
Thanks man.
JK this is honestly one of the most fun LD games I've played in years.
Hilarious, gorgeous, and so fully realized! The plot/narrative was excellent.
I really liked the visuals, the combinations of polished and rough edges reminded me of a pixel-trash approach but to a different genre of games. Overall when it clashed aesthetically, it seemed intentional, or at least it clashed "in the good way."
the thing i like are jokes and overall story, thanks for that!
Well done, thanks for sharing!
@Subhajit-Nath Thanks man
@KappaIX We will manage time better next time! thanks
I liked how each battle was a minigame from a different genre. (Although the bullet one was really hard!)
I played all the way to the end. Great game!
@m-dam yeah, we tried to move from game to game in a smoother way, but we got out of time!