Mother Earth: Failed Planet by NoahRo
The more people there are, the worse the planet is doing.
#### And also the worse the game laggs.
Gameplay
You are Mother Earth and you have a disease: Humans
Try to rid yourself of the infestation with Tornadoes and Earthquakes.
Tornadoes can be activated in the top right corner; the arrows indicate the width of the tornado.
They are great for killing all humans who are in the area.
Earthquakes are triggered by clicking on the gray bars at the bottom.
They can destroy buildings which are spawned by groups of humans.
Controls
| Key | Action | | ----------------------------- | --------------------- | | A, H, leftarrow | move camera left | | D, L, rightarrow | move camera right | | Q | quit the game | Otherwise use the mouse to click on the above mentioned sections.
Win / Lose conditions
There are win and lose conditions in the game, although triggering them is the difficult part.
The game is not balanced correctly at all.
Win condition
Kill all humans.
Lose condition
You lose when the map is filled with buildings (which will never happen, due to a bunch of issues).
Tools used
| Tool | | | ----------------------------------------------- | ------------------------------- | | vim | Code editor | | termite | Terminal emulator | | Gimp | Graphics | | git | Version control | | ocra | for building windows executable |
Development Info
The Game is written in Ruby version 2.4.2 using the Gosu game library. It should work with Ruby version 2.1.9 and up though.
Sadly we couldn't implemented all the features (and almost no textures) we had planned to, I still wanted to upload it though because it was our first Ludum Dare. We had a lot more plans for it but I wasn't able to implement it all, and my partner wasn't able to finish all the textures, so you mainly get placeholder textures.
I still had a lot of fun making this game.
Hopefully I can use what I have learned in this jam to create a better (and finished) product next time.
I hope at least some of you will have some fun fooling around with the (terrible) mechanics and watching those puny little humans get swirled around in tornadoes which will lead to their inevitable deaths.
Installation
Windows
Download and extract the provided .zip file, and run LD.exe from inside the directory.
Credits
Coding / concept - @noahro
Concept - @hoichael (Originally also worked on graphics, but we discarded those because we couldn't finish them in time.)
| Windows | https://github.com/Noah2610/LD40/archive/MotherEarth_v1.1.zip |
| Original URL | https://ldjam.com/events/ludum-dare/40/mother-earth-failed-planet |
Ratings
| Overall | 1022th | 2.889⭐ | 20🧑⚖️ |
| Fun | 819th | 3⭐ | 20🧑⚖️ |
| Innovation | 539th | 3.194⭐ | 20🧑⚖️ |
| Theme | 502th | 3.5⭐ | 20🧑⚖️ |
| Graphics | 1041th | 2.206⭐ | 19🧑⚖️ |
| Humor | 748th | 2.559⭐ | 19🧑⚖️ |
| Mood | 1056th | 2.278⭐ | 20🧑⚖️ |
| Given | 25🗳️ | 0🗨️ |
Graphism are not so good though and it lacks sounds. But the core of the game is well done ! Great job !
Keep coding :)
Although I hoped to be able to change the width of my tornadoes and use 2x 1-sized ones in a row, rather than spending all my saved tornadoes. Had to try and get them with earthquakes :)
We had a lot more plans, but we ran out of time very quickly.
I wrote all of the gameplay on the last day and didn't have time for polish (or textures or audio).
The tornadoes and earthquakes were quick and dirty implementations to have something to play at least.
I spent too much time with map generation, especially for a game that doesn't even have textures to go with it.
I've learned some stuff about game dev and time management and hope to release a better, more finished product next time! :)