Ten Minutes to Kill the Wizard by nerdbaron
You only have 10 minutes to kill the Wizard! If you want more power, though, you'll have less time! Each hit you take from an enemy costs time, and anything from the store has a gold cost as well as a time cost. The clock is ticking!

| Windows | https://boneyard-games.itch.io/wizard |
| Original URL | https://ldjam.com/events/ludum-dare/44/ten-minutes-to-kill-the-wizard |
Ratings
| Given | 5🗳️ | 5🗨️ |
Feedback
Twibz
30. Apr 2019 · 02:17 UTC
i like the idea where your health is time
Matthew McClure
30. Apr 2019 · 19:28 UTC
Neat idea where items have both a gold and time cost. My first game, I ran straight to the wizard without killing anything and died immediately.
schrunkin
30. Apr 2019 · 19:35 UTC
Honestly a more interesting take on the theme than a lot of the other games. The art-style is interesting, but it is not always easy to see exactly what is happening. I played my "ten minutes" a couple of times, but never got to kill the wizard yet :(
JofersGames
30. Apr 2019 · 19:37 UTC
Fun idea :) Fits theme well :)
shubart
30. Apr 2019 · 19:42 UTC
Good idea. The doubling life cost is a little bit punishing in my opinion. Thank you for this entry
zuzupd
30. Apr 2019 · 19:56 UTC
It took me a while to figure out how to control the game. And I've been always one-shot by an archer, so I didn't get to the wizard :sob: But it's an interesting idea.
refraction
30. Apr 2019 · 19:58 UTC
Man your game is hard as nails xD The only way I could get to the wizard was to just run past everything then I got my ass handed to me due to the bullethellness lol. Cool little game, could use some polish as I was getting hit constantly, it seems like I couldn't really avoid it, maybe balance it a bit and make the wizard a bit less bullethellish lol. Good effort!
Pixel_Error
30. Apr 2019 · 20:04 UTC
In spite of the wild acid graphics, the control feels great so it's nice to play.
RAFFE
30. Apr 2019 · 21:18 UTC
Propably the most weirdest kind of art I've ever seen. I don't know if I like it or if it's too much for my colorblind eyes, but besides that I think you put up a nice and a playable game, which already is something to be proud of. GJ!