Blalb by superjai

[raw]
made by superjai for LD 40 (JAM)

Summary

How good are you at making blalbs? You know, a blob type... ball kinda thing. I bet you're great!! Collect as much.. stuff as you can and defend against your friends.

Blalb has online leaderboards. As you play those player's Blalbs will attack and attempt to prevent your rise to the top.

Controls

  • WASD to move
  • Mouse to aim
  • Left Click to shoot (Once you have some arms...)

How to fight

Creatures are color coded - Green - Keeps you moving fast - Blue - Gives you extra health - Red - Gives you guns! (You need these to win!)

Made by: Adam Passey (@adam-passey), Yenny Yulianny (@Doraemon), and Jeremy Weeks (@superjai),

Play it now!

screen1.png Screen2.png Screen 3.png screen4.png Screen 5.png

Ratings

Overall 470th 3.542⭐ 26🧑‍⚖️
Fun 281th 3.625⭐ 26🧑‍⚖️
Innovation 544th 3.188⭐ 26🧑‍⚖️
Theme 872th 3.021⭐ 26🧑‍⚖️
Graphics 694th 3.28⭐ 27🧑‍⚖️
Humor 519th 3.043⭐ 25🧑‍⚖️
Mood 729th 3.087⭐ 25🧑‍⚖️
Given 28🗳️ 5🗨️

Feedback

justinooncx
25. Dec 2017 · 05:58 UTC
Pretty cool game! So this is like Katamari Damacy, but online asynchronous PvP? Pretty interesting! Nice, sprawling world to explore... Still, it seems pretty hard to die, even with all the bots invading my world. I had a lot of fun, though, just rolling around and picking stuff up. Well done~
PietPtr
25. Dec 2017 · 12:53 UTC
Aww yeah, 7th place! Very fun game :)
FuriousWitch
26. Dec 2017 · 17:36 UTC
One of the top 3 I played this Ludum Dare. I really was enjoying myself while playing that I intend to play more of it later on just for fun :)

The graphics are very beautiful too and the music you chose is very suitable and energetic.

The one problem I found is that the game lags a lot after some time which is expected with the number of objects in the scene. Other than that really great work. Congratulations. You should be proud :)
kleinzach
26. Dec 2017 · 22:38 UTC
I love the escalation as you get bigger and bigger, though It did start to lag like crazy after a while. I would recommend cheating a little bit instead of actually having all of the collected sprites stick to the player. There is something very satisfying about a Katamari like game, and I really enjoyed your take on it! good job!
Alph
27. Dec 2017 · 01:53 UTC
As a sucker for the Katamari series, I really loved this game, pretty well done!

Please feel free to check my game https://ldjam.com/events/ludum-dare/40/i-just-hate-my-fans
SirPumpy
27. Dec 2017 · 03:02 UTC
This was interesting and crazy :) I'm not sure I understood what I did, but I had a lot of fun :)
Tinis Games
27. Dec 2017 · 10:55 UTC
I like graphics very much. Perhaps a recall of the keys (e. g. in the menu) would be useful? I played 5min without using the weapons, which finally made me lose more than anything else :p
knarf
27. Dec 2017 · 13:51 UTC
Cool entry :) I don't know what i'm doing but i played for a while until I made the game totally glitch and finished out of the map with a really slow FPS xD Maybe showing some instructions and keys (i noticed i could shoot with the mouse at the very end of my game) could make it a bit clearer :) Good work on visuals, and i really liked the music a lot. Good work :) cheers !
JOrbits
27. Dec 2017 · 14:02 UTC
It was very fun, until a weird bug occurred.
![dragons.JPG](///raw/964/1/z/ec26.jpg)
![empty.JPG](///raw/964/1/z/ec27.jpg)
![wtf.JPG](///raw/964/1/z/ec28.jpg)
citsua
27. Dec 2017 · 16:04 UTC
The concept isn't so original but it's really well executed! I had a lot of fun rolling around and watching my blalb thingy grow. The game became a slideshow before I managed to get on the leaderboard though :(
Rosik
27. Dec 2017 · 16:12 UTC
Quite funny game. Not much and boring at first, but then I get addicted by the hunt for sprites, trying to dodge enemy bullets and firing to random directions.
SaraMartins
28. Dec 2017 · 01:57 UTC
Interesting game. At first I felt like it was Blalbamari (Katamari), not much to do, just roll and get big. Then I got some arms... that was when the true fun begun. The game ended up being a tad slow, after so many elements on the scene. Maybe you could use an object pooler and deactivate what can't be seen on the viewport.

One problem: on the leaderboard, the count gets to 10 and then instead of going to 11, goes back to 1:
![Captura de Ecrã (12).png](///raw/7e6/2/z/ec5d.png)

I really liked the idea of my blalb living on to attack other players, well done. The design was also well presented, with good and consistent art. Overall it's the whole package, maybe just needs to balance the slow start. Great work!

If you'd like to try ours: https://ldjam.com/events/ludum-dare/40/santas-factory