One Man Crew by Lucas Hoffmann

[raw]
made by Lucas Hoffmann for LD 41 (JAM)

My entry to the 41st LD Jam!

You can play it here.

I'm representing DownPush Studio, we are: + Lucas Hoffmann: Programming, audio and graphics; + Eduardo Costa: Graphics; + Jonas de Lima: Game Design;

Screenshots: Screenshot.png

Screenshot_2.png

Thanks for playing our game!

Ratings

Overall 1137th 2.682⭐ 24🧑‍⚖️
Fun 1106th 2.568⭐ 24🧑‍⚖️
Innovation 1047th 2.727⭐ 24🧑‍⚖️
Theme 884th 3.159⭐ 24🧑‍⚖️
Graphics 1075th 2.136⭐ 24🧑‍⚖️
Audio 472th 3.176⭐ 19🧑‍⚖️
Humor 514th 3⭐ 23🧑‍⚖️
Mood 893th 2.909⭐ 24🧑‍⚖️
Given 28🗳️ 20🗨️

Feedback

WalterP
24. Apr 2018 · 08:35 UTC
Nice concept for the jam and good work for doing it in only 6 hours. My high score was 164 lol Would've been nice to see it more polished, but maybe next time. Good work guys keep it up.
Rodrigo Denúbila
25. Apr 2018 · 03:07 UTC
I liked the psycodelic art style! The controls are intersting, and it is a good game for 6 hours of development.

Please, take a look at my game too: https://ldjam.com/events/ludum-dare/41/confessional
cristiano.m.garcia
26. Apr 2018 · 23:36 UTC
Good job! Cool game! Hard Hard Hard!!!

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

https://ldjam.com/events/ludum-dare/41/witchs-escape
Lex
01. May 2018 · 15:14 UTC
Nice one! Specially knowing it has been made in just 6 hours! My highscore was 510.
Supernapie
10. May 2018 · 17:08 UTC
Cool abstract art and nice energising music!
Jonathan Lorenz
12. May 2018 · 20:30 UTC
High score : 213. It was funny and the music was empowering. A bit repetitive but good work!
davidsheadgames
12. May 2018 · 20:34 UTC
Dude, congrats on making it in 6 hours!

It could have maybe used some more variety in obstacles. I only saw the top stalactites and the one stalagmite that you had to move around. It got a little repetitive.

I guess if I had a note for future releases, I definitely saw no benefit in using the right or left arrows in playing it, because of how long it takes to actually get the ship to start moving in that direction.

That said, it's a hilarious emphasis on how incompatible the two game modes are, and well-done for a game in 6-hours
LooksLikeSomething
12. May 2018 · 21:03 UTC
Hard game, but nice strange experience haha
Ajayajayaj
12. May 2018 · 21:23 UTC
Very cool idea, I can't believe you made it in only 6 hours!

I was very surprised when the buttons switched. Sadly, they switched for me at a bad time, and made me instantly die.
🎤 Lucas Hoffmann
12. May 2018 · 21:32 UTC
@ajayajayaj I'm sorry that i couldn't make the buttons switch in a fair way to the player haha. I had some better ideas on how to switch the buttons, but i don't think i can update the game before the voting ends.
niterich
12. May 2018 · 21:36 UTC
As a whole it's a bit meh, but as a game made in 6 hours it's very impressive! I definitely loved the music in the game, it's so epic!
magicera
12. May 2018 · 21:43 UTC
Cool combo! But very hard. My game also need vote: https://ldjam.com/events/ludum-dare/41/rts-shooting
🎤 Lucas Hoffmann
12. May 2018 · 21:54 UTC
@magicera I've voted! Thanks!
🎤 Lucas Hoffmann
12. May 2018 · 21:54 UTC
Thanks for everyone that voted on the game. After the jam I'll be updating it to be more polished and fun!