DvZ by TRGoodhue
This is DvZ, it stands for "Dave versus Zombies". You play Dave, you must fend off the waves of zombies coming towards you, the waves get bigger and bigger the more time goes on. The way that the theme ties into the all, is because: The more XP you have at that moment, the more health the zombies have, you need XP to level up your gun though, but don't worry, their health resets back down to 100, every time your gun levels up, and then, the cycle starts all over again!
There are currently 10 guns. 1. Pistol 2. SMG 3. Sniper 4. Thompson 5. Scar-H 6. M1 Garand 7. Neon Pistol 8. Uzi 9. Neon Thompson 10. Mini-Gun
I do plan on updating this even after LD, so that I can make it more of a complete game!
How to Play
Controls: WASD to move, move mouse to aim, LMB to shoot, Space to jump. Waves: The amount of zombies per wave, starts of as 4, and grows by 4 every time a new wave starts. You will also heal 1 HP every wave you survive.
XP: The number underneath the XP number, is how much XP you need to level up your gun.
Please leave a rating on this game, so that I know if you enjoyed it!
| Windows | https://gamejolt.com/games/dvz/301649 |
| Original URL | https://ldjam.com/events/ludum-dare/40/dvz |
Ratings
| Overall | 906th | 3.075⭐ | 22🧑⚖️ |
| Fun | 751th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 1100th | 2.325⭐ | 22🧑⚖️ |
| Theme | 1084th | 2.475⭐ | 22🧑⚖️ |
| Graphics | 934th | 2.75⭐ | 22🧑⚖️ |
| Audio | 601th | 2.775⭐ | 22🧑⚖️ |
| Given | 6🗳️ | 3🗨️ |
The splatter animation was really nice, it remembered me of the splatter animation on an old game called Bio Menace.
I do think that the game doesn't have much connection to the theme, as the connection "the more time you have the worse it is" is not really clear here as you don't have time, time is spent. Also, the background music is a little off from the game theme (too bubbly).
But overall it was enjoyable, good work :)
Also weapon variety is a bit low... All the differences between SMG and Thompson seem to be erased by Zs having more HP now.
Mixing in odditional features like recoil, splash damage, knockback on enemies etc would make a game more interesting.
Also some hint to what would the next weapon be and how soon it would kick in, would be helpful
To mix things up a bit a few more platforms would perhaps also add some diversity / tactics, or things like headshots doing more dmg or giving more XP.
Unfortunately I only got up to the sniper, I am curious how the other guns work. :)