Star Battle Poker by Urban Logic Games
Defeat enemy ships by playing poker! Your winnings can be used to recharge your shields or attack your enemy. Standard Texas Holdem poker rules apply.

There is UI flaw that I didn't have time to fix: The slider will let you allocate more points to your shield than you need, those points get wasted. It's not a problem if you keep an eye on the numbers but ideally the slider would lock to prevent you wasting points. There's also no audio/visual feedback that the shields are being charged, just ran out of time.
Overall the visual style is a bit of a mix of pixel art, crisp UI and deliberately blurry game camera that doesn't quite come together like I'd hoped. If I ever expand this concept I'd probably constrain everything to a single style.
EDIT: There seems to be a bug where shields are sometimes displayed as being at zero when in fact there's just a little left. The next attack will knock them to zero.
Full disclosure, I started the project with an existing poker framework taken from another game I'm working on. This was still the most complex jam-game I've ever made, but I wouldn't have pulled this off in two days without the existing framework. I also borrowed the card graphics and some shaders, everything else was made this weekend.



| Windows | https://urbanlogicgames.itch.io/star-battle-poker |
| Original URL | https://ldjam.com/events/ludum-dare/41/star-battle-poker |
Ratings
| Overall | 203th | 3.857⭐ | 37🧑⚖️ |
| Fun | 323th | 3.586⭐ | 37🧑⚖️ |
| Innovation | 352th | 3.611⭐ | 38🧑⚖️ |
| Theme | 287th | 3.958⭐ | 38🧑⚖️ |
| Graphics | 234th | 4.042⭐ | 38🧑⚖️ |
| Audio | 208th | 3.691⭐ | 36🧑⚖️ |
| Humor | 137th | 3.794⭐ | 36🧑⚖️ |
| Mood | 176th | 3.803⭐ | 35🧑⚖️ |
| Given | 44🗳️ | 32🗨️ |
What could use work: Since you don't lose any progress when you lose, an easy strategy is to just go all-in on every hand until you win.
Overall a great entry! I haven't played poker in a while, so I had fun with this.
The only nitpick I have is that the two themes do not feel so integrated. It is a mystery to me how to damage is calculated. I lost chips in a hand and then I also get punished by getting damaged. I think there should be more clear connection between your chips and ship health.
Overall, nice game and good idea for the theme!
Anyway, as you can probably tell I had some experience with poker and I really enjoyed your take. Oh, and the humor works + music is very good :)
The UI feels good and fits the sci-fi theme, the cards could use some extra details as they look a bit plain. Overall a good mix of themes. The theme reminds me of the Nintendo-3DS mii-plaza games!
I love your idea combining this two and the graphic is great. keep up your work!
check out my game if you want to https://ldjam.com/events/ludum-dare/41/baseball-nightmare
https://youtu.be/U15_YlyCNqY?t=25m30s
It doesn't only look and sound good, it's also super fun and a combination i can totally see working in a bigger setting.
I'd love for you guys to develop this game further in the future if y'all feel like it, cause this is a Poker variation that i'm totally digging. <3
I really liked it and see a lot of potential for it, so very well done!
**EDIT:** I don't necessarily like that you used pre-existing gameplay to create this, but it's nonetheless a good end result.
Good work