{"author_link":"\/users\/firephoenix","author_name":"Firephoenix","author_uid":"1018721","comments":[{"author_name":"AdroitConceptions","author_uid":"1014035","time":"2017-12-04T04:20:34Z","epoch":1512361234,"modified":1512361671,"text":"edit - figured out my issue.. missed part of the command to run it.\n\n\nSome instructions in the game would be nice.\nDidn't make sense why missing a present ended the game.","likes":0,"format":"md"},{"author_name":"baknik","author_uid":"1007077","time":"2017-12-04T04:22:06Z","epoch":1512361326,"modified":1512361326,"text":"Innovative idea with the splitting portals! It gets quite difficult.","likes":0,"format":"md"},{"author_name":"Prostone","author_uid":"1050525","time":"2017-12-04T04:25:23Z","epoch":1512361523,"modified":1512361523,"text":"I like the splitting concept.","likes":0,"format":"md"},{"author_name":"pcmxms","author_uid":"1057854","time":"2017-12-07T20:38:11Z","epoch":1512679091,"modified":1512679091,"text":"Haha reminds me of atari games. Have a look at mine, also inspired in the atari era. :)","likes":0,"format":"md"}],"format":"md","images":["ld40\/65201-198c6343229cda2d96cd4d295e8f5d0f.png"],"links":[{"url":"https:\/\/drive.google.com\/open?id=1s8z58fOm-Ps0Kt9XUj4Z0m82tevxCkZK","text":"Windows"}],"metadata":{"g_key":"37253","g_author":"1018721","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"236098","g_title":"PresentPort","g_status":"USEAR3","g_place":"99999","g_commentcount":"4","g_site2_node_id":"65201","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"65201","n_urlkey":"236098","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/presentport","n_slug":"presentport","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"18721","n_created":"1512351416","n_modified":"1512359309","n_version":"176778","n_status":"COMMIT"},"node":{"id":65201,"parent":49883,"superparent":9,"author":18721,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-04T02:09:45Z","created":"2017-12-04T01:36:56Z","modified":"2017-12-04T03:48:29Z","version":176778,"slug":"presentport","name":"PresentPort","body":"In a world where presents and bombs are interchangeable, you control a number of portals with which presents are to be teleported to the top of the game. Along with presents, bonuses and bombs will drop, each with their own effect. If the presents are too much to handle, you can split your portals up into however many you would like, but each portal then gets smaller, and must be controlled individually. Hence, the more portals you have, the worse it is in terms of control and difficulty.\n\n\nRules:\n\nPresents fall and must be caught with the portal\n\nBonuses fall and can be ignored without penalty\n\nBombs fall and must be NOT teleported\n\n\n\nSpace to add 1 more portal, and make all the existing portals smaller\n\nClick and drag on or above a portal to move it\n\n![ld40pic0.png](\/\/\/raw\/129\/4\/z\/adec.png)\n\n![ld40pic1.png](\/\/\/raw\/129\/4\/z\/adf4.png)\n\nThe game was written in Java using LWJGL (a library on top of OpenGL), assets made in GIMP and SFXR.","meta":{"author":[18721],"grade-08-out":"1","grade-07-out":"1","cover":"\/\/\/content\/129\/4\/z\/ad57.png","link-01":"https:\/\/drive.google.com\/open?id=1s8z58fOm-Ps0Kt9XUj4Z0m82tevxCkZK","link-01-tag":"42337","link-01-name":"Windows and Linux","link-02":"https:\/\/github.com\/kirill24855\/LD40"},"path":"\/events\/ludum-dare\/40\/presentport","parents":[1,5,9,49883],"love":0,"notes":4,"notes-timestamp":"2017-12-07T20:38:11Z","grade":{"grade-01":5,"grade-02":5,"grade-03":5,"grade-04":5,"grade-05":5,"grade-06":5},"magic":{"cool":139.80505908391,"feedback":0,"given":5.375,"grade":5,"grade-01-average":1.833,"grade-02-average":2,"grade-03-average":2.5,"grade-04-average":2.667,"grade-05-average":1.167,"grade-06-average":1.167,"smart":3.6822067666386}},"text":"In a world where presents and bombs are interchangeable, you control a number of portals with which presents are to be teleported to the top of the game. Along with presents, bonuses and bombs will drop, each with their own effect. If the presents are too much to handle, you can split your portals up into however many you would like, but each portal then gets smaller, and must be controlled individually. Hence, the more portals you have, the worse it is in terms of control and difficulty.\n\n\nRules:\n\nPresents fall and must be caught with the portal\n\nBonuses fall and can be ignored without penalty\n\nBombs fall and must be NOT teleported\n\n\n\nSpace to add 1 more portal, and make all the existing portals smaller\n\nClick and drag on or above a portal to move it\n\n![ld40pic0.png](\/\/\/raw\/129\/4\/z\/adec.png)\n\n![ld40pic1.png](\/\/\/raw\/129\/4\/z\/adf4.png)\n\nThe game was written in Java using LWJGL (a library on top of OpenGL), assets made in GIMP and SFXR.","title":"PresentPort"}