Blood Money by Baconinvader

[raw]
made by Baconinvader for LD 43 (JAM)

Go through as many floors as you can, sacrificing your health to gain additional items. How far can you make it? Feedback would appreciated

Ratings

Given 0🗳️ 3🗨️

Feedback

michal
05. Dec 2018 · 19:04 UTC
i find your game good but there is too little space for our big character
nandemoguy
14. Dec 2018 · 20:50 UTC
It took me a minute to realize that the tiles were spikes and that the purple guys were "magnetic" but got it. I made it to a stage that seemed to have no exit after I killed all the enemies, though admittedly, I never bought any items. Maybe I needed one to get out of that hellish looking level?
Rolly
18. Dec 2018 · 11:01 UTC
I would say that overall, the game would need to be a little more polished to be correctly enjoyable. There are very good ideas! Nice work.
Omiya Games
29. Dec 2018 · 00:26 UTC
Barring a long instructions screen and a bit of a learning curve, I thought it was pretty fun. I get that this is more or less a procedurally generated set of levels, but I did get a sense some level formations were a bit unfair. I also found the default hand gun was perfectly sufficient for the majority of my gameplay, so I had no reason to switch to a different weapon, let alone buying them. There are just in general a ton of power-ups to memorize that it gets a bit overwhelming; I just ended up picking up a few that clearly opened a new path and that's about it. Strafing without a question was the most important skill to play this game.

Overall, I think some balancing revision is necessary, but the core is very enjoyable.