{"author_link":"\/users\/harker","author_name":"Harker","author_uid":1014102,"comments":[{"author_name":"dude_the_hero","author_uid":1004036,"time":"2017-04-24T01:48:32Z","epoch":1492998512,"modified":1492998512,"text":"I like it. The camera is probably the best part of the game.","likes":2,"format":"md"},{"author_name":"Quoclon","author_uid":"1013909","time":"2017-05-01T01:32:55Z","epoch":1493602375,"modified":1493602375,"text":"I was stoked when I fired it up.  I liked the graphics, tbh, and the goal is intuitive.  Unfortunately, as you mentioned, the WebGL version was not working well.  Asteroids and the projectiles just pushed each other around.  I enjoyed the camera, though it was a bit confusing at times (when I let go of accelerate).  I like the feature, but being able to control it... or perhaps it being triggerd by how many asteroids are on the screen would be good.  Would appreciate Feedack on my game as well if you have time: https:\/\/ldjam.com\/events\/ludum-dare\/38\/sling-ship-search-for-a-small-world\n\nAnd, once you've sorted out the WeblGL bugs shoot me message and I'll come check it out again. Cheers!","likes":1,"format":"md"},{"author_name":"SneakyDeagle","author_uid":"1010583","time":"2017-05-01T22:50:07Z","epoch":1493679007,"modified":1493679007,"text":"Looks like we had the same idea about the title of our games :D\nGood game idea. Even tho there were the problems you mentioned it was still fun trying it out!","likes":1,"format":"md"},{"author_name":"alanag13","author_uid":"1010652","time":"2017-05-09T02:45:55Z","epoch":1494297955,"modified":1494297955,"text":"I played the webGL version. The mechanic of only being able to see where you're going if you're moving was interesting, even if it was a little disorienting at first. Overall pretty fun, easy and intuitive, although I will say that even adding a simple sound effect for shooting lasers would have add made it infinitely more satisfying to shoot asteroids.  ","likes":1,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"37297","g_author":"1014102","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"251352","g_title":"Pale Blue Dot","g_status":"USEAR3","g_place":"99999","g_commentcount":"4","g_site2_node_id":"19029","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"19029","n_urlkey":"251352","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/pale-blue-dot","n_slug":"pale-blue-dot","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"14102","n_created":"1492822715","n_modified":"1492998322","n_version":"45142","n_status":"COMMIT"},"node":{"id":19029,"parent":9405,"superparent":9,"author":14102,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-24T01:45:22Z","created":"2017-04-22T00:58:35Z","modified":"2017-04-24T01:45:22Z","version":45142,"slug":"pale-blue-dot","name":"Pale Blue Dot","body":"![Logo.png](\/\/\/raw\/617\/3\/z\/921.png)\nIn Pale Blue Dot you have to defend a vulnerable small earth from incoming waves of asteroids.\n\nA WebGL build of the game is playable here: \nhttp:\/\/ldjam38.kiroth.de\/\n\nA Windows Build can be found here:\nhttp:\/\/ldjam38.kiroth.de\/PaleBlueDot.zip\n\nThe Unity3D project files along with the graphics can be downloaded from here: \nhttp:\/\/ldjam38.kiroth.de\/LDJAM38.zip\n\nUse WASD and Space to control the ship \n\nThis was my first ever game jam I took part in.\nThe game was created in Unity3D, with it actually being my first time using the 2D tools it offers.\nThis game is far from finished, but it is somewhat playable. \nSadly it looks like something broke in the builds, as destroying the asteroids, animation, going back into the object pool and so on works fine in the editor, but doesn't at all in the WebGL and Windows builds. If anybody has a tip why this happened, let me know. \nAs I have no clue about how to make good sounds, let alone music, this game stays silent, but as we all know, there is no sound in space.\n\nTools used:\nUnity3D\nPhotoshop CC\nVisual Studio 2015\n\nTwitter: @Harker1993\n\n(Note to self: next time do not start binge watching Suits on Netflix parallel to Ludum Dare...)","meta":{"author":[14102]},"path":"\/events\/ludum-dare\/38\/pale-blue-dot","parents":[1,5,9,9405],"love":0,"notes":4,"notes-timestamp":"2017-05-09T02:45:55Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3,"grade-07":3,"grade-08":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":2,"grade-02-average":2,"grade-03-average":3,"grade-04-average":3,"grade-05-average":3,"grade-06-average":1,"grade-07-average":1,"grade-08-average":1,"smart":-46.547751617515}},"text":"![Logo.png](\/\/\/raw\/617\/3\/z\/921.png)\nIn Pale Blue Dot you have to defend a vulnerable small earth from incoming waves of asteroids.\n\nA WebGL build of the game is playable here: \nhttp:\/\/ldjam38.kiroth.de\/\n\nA Windows Build can be found here:\nhttp:\/\/ldjam38.kiroth.de\/PaleBlueDot.zip\n\nThe Unity3D project files along with the graphics can be downloaded from here: \nhttp:\/\/ldjam38.kiroth.de\/LDJAM38.zip\n\nUse WASD and Space to control the ship \n\nThis was my first ever game jam I took part in.\nThe game was created in Unity3D, with it actually being my first time using the 2D tools it offers.\nThis game is far from finished, but it is somewhat playable. \nSadly it looks like something broke in the builds, as destroying the asteroids, animation, going back into the object pool and so on works fine in the editor, but doesn't at all in the WebGL and Windows builds. If anybody has a tip why this happened, let me know. \nAs I have no clue about how to make good sounds, let alone music, this game stays silent, but as we all know, there is no sound in space.\n\nTools used:\nUnity3D\nPhotoshop CC\nVisual Studio 2015\n\nTwitter: @Harker1993\n\n(Note to self: next time do not start binge watching Suits on Netflix parallel to Ludum Dare...)","title":"Pale Blue Dot"}