Forging Heroes by Guilb

[raw]
made by Guilb for LD 41 (JAM)

logo-640x512.png

A Action Crafting MashUp! A fearsome warrior and a skillfull blacksmith, will have to work synchronously through hordes of angry orcs and make their last stand!

*You lose if either the hero or the house takes enough damage.

*When forging, make sure to take the items out of the forge when the bar is way up, so your weapon durability will be better.

*If you kill all the enemies, victory!

Tools!

  • Unity 3d
  • AssetForge From Kenney (http://www.kenney.nl/)
  • Audacity

CONTROLS

Full Controller support!

Warrior:

  • WASD/Joystick = Movement
  • Space/Click/A = Attack

Blacksmith:

  • WASD/Joystick = Movement
  • Space/Click/A = Interact

screen1.PNG

screen2.PNG

Screen3.PNG

Ratings

Overall 367th 3.645⭐ 33🧑‍⚖️
Fun 635th 3.266⭐ 34🧑‍⚖️
Innovation 276th 3.703⭐ 34🧑‍⚖️
Theme 481th 3.734⭐ 34🧑‍⚖️
Graphics 34th 4.547⭐ 34🧑‍⚖️
Audio 422th 3.276⭐ 31🧑‍⚖️
Humor 661th 2.75⭐ 28🧑‍⚖️
Mood 523th 3.367⭐ 32🧑‍⚖️
Given 36🗳️ 34🗨️

Feedback

HKoisumi
24. Apr 2018 · 00:19 UTC
Freaking amazing! Excelent work, wanna check ours too??

https://ldjam.com/events/ludum-dare/41/hype-time
Bitten Toast Games
24. Apr 2018 · 14:09 UTC
I love the look of the game and the overall concept but had a couple issues. Main problem is that the durability is too low for a weapon, kinda wish the guy inside could be automated so when you gather materials he will throw a weapon out after a certain amount of time. Also a couple times when he threw a weapon out I couldn't grab it as it was too far in the trees. Overall I really love the concept and art though.

If you want to check out our game would love to hear what you think :)
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
Hare Software
24. Apr 2018 · 14:22 UTC
The collision needs some work, but the graphics are gorgeous and the concept is great. Keep working on this, since I want to see this finished!
greymouth
24. Apr 2018 · 16:39 UTC
Great game! I would agree with @Bitten Toast Games on the issue, but other than that amazing work!
FruitzLovesFruit
24. Apr 2018 · 16:41 UTC
Amazing game! Love the graphics style...only one problem...the end screen is messed up if played in windowed mode!
Great appearance! You can also check out my game: https://ldjam.com/events/ludum-dare/41/bass-racer/
I would love to hear your feedback!
Fenderbate
24. Apr 2018 · 16:43 UTC
I loved this game, but damn it's hard :D the controls took me a little time to get used to and the weapon's durability is really low, it takes way too much work for 2-3 swings, but I do get it that it needs to be hard.
Reizo
24. Apr 2018 · 16:44 UTC
That was an interesting experience, though I hit a few snags (my weapon broke and I couldn't pick the other one up off the ground). The graphics and sound were really well done, the gameplay was simplistic but elegantly so.
clutterArranger
24. Apr 2018 · 16:50 UTC
It was glitchy in general but the concept and grphics are really good. I had fun.
elHombreBanana
24. Apr 2018 · 17:01 UTC
This game is awesome! It get's a bit clunky and difficult when there are loads of zombies on screen, but it's still gorgeous! Congratulations!
HailBurns
24. Apr 2018 · 17:16 UTC
Very nice graphics. Love the animations. Well done!
Alineo
24. Apr 2018 · 18:07 UTC
Wow, your game design and animations are incredible ! I also love your idea to play 2 characters at the same time.
But I think the game is too hard :/ The weapon durability is too weak and the ennemies are too strong/many.
PackNSlash
26. Apr 2018 · 19:41 UTC
The graphics are awesome and it's a really fun kind of difficult.
philippkick
07. May 2018 · 18:28 UTC
beautiful looking and all in all nice game! thumbs up
Papaver
07. May 2018 · 21:31 UTC
Nice concept, graphics and music! After I discovered how I should play, I was a bit overwhelmed by the great number of enemies in combination with the fact that I could not use my weapons very long. Some in game tutorial or explanation would be nice. :) But overall, well done!
Diego Escalante
08. May 2018 · 00:35 UTC
The isometric controls were a little difficult getting use to, but I love how pretty the game is!
ecmjohnson
08. May 2018 · 01:48 UTC
Excellent style! I love the visuals and models! Cool concept too, but I felt it might work better with two players. Maybe that's just because I [fowl](https://ldjam.com/events/ludum-dare/41/motherducker) victim to the orcs so many times on my own...
LittleStone Games
08. May 2018 · 10:32 UTC
Wow !Amazing work!The 3d environment is amazing!What did you use for the voxel models?Magicavoxel?Anyways Amazing :)

Here is our game if you want to check it!
https://ldjam.com/events/ludum-dare/41/me-da-miedito-la-oscuridad-i-get-goosebumps-in-the-dark
AmigoPadilha
08. May 2018 · 11:51 UTC
Hey @littlestone-games we used AssetForge From Kenney for the art, and animated inside unity3d. I've updated the description adding the tools =)
StrangerYann
08. May 2018 · 15:21 UTC
Pretty neat game - the graphics are really amazing, kudos to y'all! The music is nice but the main menu music's loop is a bit abrupt, that's a bit of a shame. In terms of gameplay, the game's concept is interesting - and the way the waves of ennemies are setup is well-balanced, at the start at least - but it's impossible to play if you're on your own ^^# That's a bit of a shame - pretty good all in all, good job :-)
jcgamedev
11. May 2018 · 02:51 UTC
Awesome game! The graphics are very clean -- I especially like the Greek Frets on the UI.

Though, playing on the mac version, I encountered a glitch where the warrior just floats over everything. I quit and restarted the game, but couldn't reproduce it.

Also, I found that it was completely viable to just ignore the blacksmith altogether and hit orcs until it's over. The orcs are just too simple-minded, I think: all they do is follow you around, but if they were to go back and attack the house, there would be more incentive for the player to forge more weapons.

Even so, it was much more enjoyable to play the game with both warrior and blacksmith. It was actually quite fun!