{"author_link":"\/author\/diewithdustin\/","author_name":"DieWithDustin","author_uid":"91393","comments":[{"author_name":"DieWithDustin","author_uid":"91393","time":"Apr 17, 2016 @ 2:11pm","epoch":1460901960,"text":"The Unity save file is in with the windows download :)"},{"author_name":"Chaserbrown","author_uid":"61940","time":"Apr 18, 2016 @ 4:27am","epoch":1460953320,"text":"A simple and addictive game! I like it!"},{"author_name":"ORECROS","author_uid":"60328","time":"Apr 18, 2016 @ 4:28am","epoch":1460953380,"text":"Really cool concept. I saw that circle and legit freaked out though. wish it was developed more, could be a really cool iphone app."},{"author_name":"jcmonkey","author_uid":"57798","time":"Apr 18, 2016 @ 4:34am","epoch":1460953740,"text":"Nice game, just got a bit repetitive after awhile."},{"author_name":"MerriGrape","author_uid":"91794","time":"Apr 18, 2016 @ 5:10am","epoch":1460955900,"text":"Love the idea of making a mobile game, and the gameplay is pretty crisp and spot on. It's a tad difficult to see the shapes from one and another later on, but it's still a great game. Slight problems when shapes overlap each other but still very responsive."},{"author_name":"Shades","author_uid":"10949","time":"Apr 18, 2016 @ 8:00am","epoch":1460966100,"text":"There is a bit more to this game than first meets the eye. The repetition and overlap will get old quickly, however.\r<br\/>\r<br\/>Good job for writing a smooth little game in time for the compo. Congratulations!   :)"},{"author_name":"Ithildin","author_uid":"15664","time":"Apr 20, 2016 @ 2:45am","epoch":1461120000,"text":"Nice idea! :D To help players about the new controls that become available after a while you could add some visual (or sound, if you plan to add it) hint. \r<br\/>After reading the instructions I was tapping the arrow keys for a while with no effect until suddenly they start to react without any indication (to tell the truth you kind of guess when that happens, but it's hard to establish the connection).\r<br\/>\r<br\/>Oh, and some advice for deploying \r<br\/>=&gt;You don't need to add the *.pdb files to the build, they can grow huge and are useless to the players.\r<br\/>=&gt;Same goes for the Unity project. In theory, the only folders you need to distribute to someone else are &quot;Assets&quot; and &quot;ProjectSettings&quot;."},{"author_name":"DieWithDustin","author_uid":"91393","time":"Apr 23, 2016 @ 11:35pm","epoch":1461454200,"text":"Thanks for the feed back guys"},{"author_name":"srakowski","author_uid":"26664","time":"May 10, 2016 @ 12:41am","epoch":1462840560,"text":"Ahh, at first I was like.. what you click on triangles? But then, the catch! Well done :)"}],"images":["ld35\/91393-03399fbdf685cbe853d6eef1c6989c8a.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/prc7a644t5jdtt8\/ShapeShifter.rar?dl=0","text":"Windows"}],"metadata":{"g_key":"3742","g_author":"91393","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3772","g_title":"Shape Shifter ","g_status":"UCHK1","g_place":"606","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/91393-shot0-1460902172.jpg-eq-900-500.jpg"],"text":"Use your quick mouse skills to click the shapes before they hit the bottom, but watch out there is a catch!(You may need to use a&d \/ left&right arrow).","title":"Shape Shifter "}