Here Be Fish by Diedickegg

Here Be Fish is a game for people who enjoy observing fishtanks. But this fishtank is not like other fishtanks! Discover the mechanics of a game made by developers who trust in your ability to figure things out by yourself.
Click Buttons! Wait! Click more Buttons!
We recommend using a PC mouse.
Download (Windows)
Download (OSX)
WebGL
Download (Linux)
itch.io Page
Credits
SoundFX made by us, not the music
Made by Mildly Entertaining Games in three days.
Music: Pixelland Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
| Original URL | https://ldjam.com/events/ludum-dare/38/here-be-fish |
Ratings
| Overall | 461th | 3.25⭐ | 38🧑⚖️ |
| Fun | 640th | 2.611⭐ | 38🧑⚖️ |
| Innovation | 379th | 3.139⭐ | 38🧑⚖️ |
| Theme | 293th | 3.611⭐ | 38🧑⚖️ |
| Graphics | 251th | 3.861⭐ | 38🧑⚖️ |
| Audio | 348th | 2.968⭐ | 33🧑⚖️ |
| Humor | 135th | 3.444⭐ | 38🧑⚖️ |
| Mood | 449th | 3.111⭐ | 38🧑⚖️ |
| Given | 63🗳️ | 46🗨️ |
Good entry, I liked it!
Overall an interesting concept, but I really wish the core mechanic wasn't clicking, or at least that the pace was faster - it made it drag. Also, I never actually never got to buy the expensive fish and didn't really have the heart to start a second playthrough.
I like the SFX- are they all generated by, uh, mouth?
Are the signs the people show what they want? Or what they protest against? In some of my playthroughs they did new things when I gave them what they shown on those signs, on another tries they just completely ignored them. I'm not sure. But I like the music. :D
I was quite confused though, won anyway by leaving to grab some food. Came back and I was a god. It was a good day.
That was hands down the most bizarre experience I've had during this LD.
Still haven't figured out why people want the beer6-pack casings (well, they show the signs), but every time I dropped it fish would swim to it and get stuck.
People demand campbell's soup cans and live in them. And procreate during wild parties from the looks of it. Their main pastime is either sleeping or twerking.
I'm prettu sure your main goal was to make people look at the 'ok' sign, you glorious bastards.
Cheers, youre awesome :D
[oh, and game is solid, love the art and the concept. Give us cheat keys for the coins, though :D ]
I think this was a really cohesive game in terms of art direction and how information was displayed, my issue was I didn't quite understand what I was supposed to be doing after the Soup Cans. I think you should definitely investigate your core game loop and see if you can add some more user interaction, I had more comments in the video.
Hope it helps!
https://www.youtube.com/watch?v=YYiOXlTKNb0
I'll admit I did find the game a bit slow; collecting coins was a major impatience. My people were demanding trash, but the trash always got caught in some of the background scenery so I wasn't sure if I was doing anything correctly. I got a good laugh out of the animations of the little people bowing and falling over. Overall, I had a somewhat good time playing this.
Watching the orca struggle in it's entrapment sends a strong environmentalist message. We only have one world and it is small! For this I give it 5 of 5 in theme!