Antnator by sachos345

------------------------------DESCRIPTION--------------------------------------
Welcome to Antnator my first gamejam and Ludum Dare game ever! Game submited in Compo category.
"In a post World War III world, radioactive inmune Cockroaches are the rulers of the world. The Cockroaches are attacking a small Ant Colonie, you are the ant's only hope. Antnator, the only mutated ant in the world, is on a quest to destroy the base of the attacking Cockroaches."
Antnator is an action platformer, play through 6 levels + a Final Boss and help Antnator help his colonie survive the imminent Cockroach attack!
------------------------------INSTRUCTIONS-------------------------------------
Left/Right Arrow = Move
Up Arrow = Jump (You can double jump)
Down Arrow = Jump Down Leaf platforms
Z = Shoot
X = Skip dialog messages
TIPS: Manage your bullets, and use your powerups wisely! Know when to kill and when to skip enemies, dont be too reckless.
PLAY IT HERE https://sachosdev.itch.io/antnator
Source Download https://drive.google.com/file/d/0B2JCACWYiDW7VDVDLWRnZlM0aHM/view?usp=sharing
------------------------------VIDEO--------------------------------------------
Here is a playtrhough of the whole game if you find it too hard. I finish it in 6 minutes without dying.
https://www.youtube.com/watch?v=s3Fch7xceww
------------------------------TOOLS USED---------------------------------------
Tools used:
Construct 2 for Game
Tiled for Levels
Pyxel Edit for Art
BeepBox for Music
BFXR for SFX
NOTE:If you cant see the UI text in the top of the screen try playing in Chrome (you need WebGL to see the text in white)!
------------------------------TWITTER--------------------------------------- https://twitter.com/sachoslks
| Original URL | https://ldjam.com/events/ludum-dare/38/antnator |
Ratings
| Overall | 181th | 3.543⭐ | 48🧑⚖️ |
| Fun | 135th | 3.574⭐ | 49🧑⚖️ |
| Innovation | 453th | 2.553⭐ | 49🧑⚖️ |
| Theme | 166th | 3.681⭐ | 49🧑⚖️ |
| Graphics | 332th | 3.021⭐ | 49🧑⚖️ |
| Audio | 243th | 2.979⭐ | 49🧑⚖️ |
| Humor | 71th | 3.489⭐ | 47🧑⚖️ |
| Mood | 233th | 3.205⭐ | 46🧑⚖️ |
| Given | 53🗳️ | 71🗨️ |
@bluelioness Wow thanks! Yeah one of the best things of Construct 2 is that it makes really easy to make parallax backgrounds, about the difficulty i could finish the game pretty easily but i understand as i played it a ton by the time i finished it haha.
@jupiter-hadley Thanks man! I will be checking your video ASAP, will leave a comment on Youtube haha
I had a lot of fun playing it and trying to optimise my bullet used per enemy :)
If I have one comment, it would just be that some platforms are decorative only and can confuse at time. It would have been nice to change the colour of decorative platforms or make them a bit transparent.
I had a really fun time playing this game! Thanks a lot.
(You can see me playing this game for the first time on the vod https://youtu.be/34z-nBWKdEw?t=1h59m58s )
@jamgrrl Thanks for playing watched it on your stream =)
Anyway, game is very cool, it is made in Compo format, but it's quality as of Jam level game
Didn't realise I had an ammo count until I ran out, could be made clearer. Otherwise a solid game.
(Cleared in one attempt, 1 life remaining.)
@jhandsy yup now i regret not making the basic gun infinite. Thanks for playing it seems a lot of people liked the art style will start to improve on that and refine my style for next games.
@wildmusketeer Yeah enemies ended up being too tanky that doesnt feel good in the end, also the platforms ended up being too tiny i refret so much about that specially Level 2, Level 2 sucks. Thanks for playing!
The visuals were nice and cohesive in terms of style, I liked that.
Great work !
@giusex27 yeah the level design sucks, i hate level 2 haha. Thanks for playing.
@aumbra you gotta give Construct 2 engine some credit in terms of controls, its really easy to tune the controls just right the way you like it. Thanks for playing glad you enjoyed it!
After a couple tries I realized that i should save my ammo..especially in the second level. I lost a lot of lives there :D
Sadly I only got to the fourth level and did not find the way to the goal. Did I miss something?
One background music is a little bit annoying but the other one fits pretty good!
All in all it is a great solid game! :)
The damage of the player is very fast, as I am slow in the game I could not advance much, but I spent a few minutes with fun!
Congrats on the job!
@marcio-gastaldello i think you commented in the wrong game?
1- choose a simple art style if you can't do beautiful art
- put the enemies on skates if you don't want to animate their leg movement, or use a rayman style legs to create easier walk cycle
2- although the tutorial is pretty simple, but i prefer if you put the controls on sign posts at the start of the level
-- put an early high tile to ensure players can double jump
keep up the good work ;)
I love Antnator, he's so very Arnie-esque. xD What a stride he has.
I think my main problem is with the small platforms that you can't jump through. I'm generally really conservative with ammo so I didn't find that a problem, but the little platforms on level 2 put a proper crimp in my day. I would suggest having a few more of them and having them a bit closer together perhaps. Or at least build it up in such a way that the player gets used to the extent of their jump before having enemies in the way.
Nice job on tackling all aspects of the game though. If you do another jam it might be worth bringing the scale back so it's one or two well-tested levels. That said you did get a lot out of the assets and gameplay you made! Good job. :D
Here is my game: https://ldjam.com/events/ludum-dare/38/fixville
But yeah, really good job the work put into this compo entry, and congrats for having a game done!