Misty Night by sleepyGrin
The Plot
A rythym game where you play as a witch, trying to sneak into an old mansion to get back her favorite book of spell. Plot twist ahead ! Made during the Ludum Dare 41.
Controls
Press SPACE following the rythym to complete each room. You can track the rythym with the bottom bar.
Screenshot
Instructions :
Download MistyNight for normal mode, or download Legacy for hard mode.
Credits
- @sleepyGrin for Soundtrack/Programming/GameDesign/
- @Hezzy for GameArt/HTML/GameDesign/
| Windows | https://sleepygrin.itch.io/misty-night |
| Original URL | https://ldjam.com/events/ludum-dare/41/misty-night |
Ratings
| Overall | 255th | 3.787⭐ | 70🧑⚖️ |
| Fun | 502th | 3.384⭐ | 71🧑⚖️ |
| Innovation | 651th | 3.275⭐ | 71🧑⚖️ |
| Theme | 697th | 3.456⭐ | 70🧑⚖️ |
| Graphics | 12th | 4.659⭐ | 71🧑⚖️ |
| Audio | 27th | 4.239⭐ | 71🧑⚖️ |
| Humor | 523th | 2.992⭐ | 62🧑⚖️ |
| Mood | 82th | 4.037⭐ | 70🧑⚖️ |
| Given | 73🗳️ | 50🗨️ |



I also really liked the subtle bump when you hit each note. Great visual feedback without ruining the mood.
I am a little confused on the incompatible genres though... Is it that spooky games aren't typically rhythm? I dunno, I'm kind of reaching... My only other wish was that I could spend more time looking at what was going on rather than staring at the bottom for the note bars. I totally missed the plot twist that you mentioned. :(
All in all, the game was very fun and I liked it a lot. Even though it was pretty hard!
The game is absolutely adorable, although the rhytm game needs some polish. Button promts are not intuitive enough to understand quickly what type of pressing is needed. And sadly, because of the constant need to be focused, it's easy to miss superb assets, they're as good as music.
Btw the big ghost is still quite difficult IMHO.
Great work!
@pavel-smejkal Yeah i know, again the scope was a big too big, the idea was first that the elements of the background would move to the rythym to show it to you, but due to a lack of time it hasn't made it to the final build. And for the difficulty you can skip notes to take only the easy ones haha.
Though, the difficulty curves is too insane and I didn't notice any difference between the two version.
Congratulation !
2 - I love stunning art style
This game was a paradox for a gamer like me XD
And it's awesome :) Well done !
Keep it up!
The rhythm part was a bit ... off rhythm for me.
The game could be a lot better because the idea is cool and the artistic part is awesome but it seems a bit poor technically.
@Dragojt The link has been changed and you can now download a V2 (with 3 fails allowed :))
I think you shouldn't make a perma death for one mistake, thats a bit punitive ! I was wondering all the game if i should focus on the beats or on your beautiful graphics, but the game is hard and the death too punitive, so I focused on the little bar instead of the scene.
Anyway, huge game, good realization, this deserve a 5/5 overall !
I found it difficult to identify if I was hitting, but I found it very interesting how the game progresses.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape