Build'em All ! by tenshi42
A mix between a Shoot'em up and a City Builder!
The game
You control a ship with which you can build a city and defend it against a horde of enemies.
Enemies
- Little ship:
- 5 life points
- can shot simple bullet or guided missiles
- Big ship:
- 30 life points
- slower, can shot simple bullet or guided missiles
Enemies can destroy buildings.
Buildings
- House:
- costs 100§
- consumes 1 power unit per second
- increases your maximum population by 10
- if not supplied by a power plant, max population decrease by 1 per second
- Power plant:
- costs 200§
- produces 5 power unit per second in a limited range
- Ship repair center:
- costs 350§
- consumes 2 power unit per second
- heals you by flying nearby (needs power to work)
Controls
| Action | Keyboard/Mouse | XBox controller | PS controller | --- | --- | --- | --- | | Forward/Backward | W/S | Left stick Up/Down | Left stick Up/Down | Stafe Left/Right | A/D | Left stick Left/Right | Left stick Left/Right | Rotate Left/Right | Q/E | LB/RB | L1/R1 | Fire | Left click | A | Cross | Build House | F | X | Square | Build Generator | G | Y | Triangle | Build Reparation center | H | B | Circle | Fire direction | Mouse move | Right stick | Right stick | Pause game | Escape | |
Screenshots
![rHC09V[1].png](/game/img?e=LD41&gid=37509&u=raw/2c8/8/z/147fe.png)
![5nyfV3[1].png](/game/img?e=LD41&gid=37509&u=raw/2c8/8/z/147ff.png)
![OcWd++[1].png](/game/img?e=LD41&gid=37509&u=raw/2c8/8/z/14800.png)
![RzkzQg[1].png](/game/img?e=LD41&gid=37509&u=raw/2c8/8/z/14801.png)
Note
The game jam release is not well balanced (enemy waves spawn time, money, moving speed...) but we are working on a post jam (non evaluated) release more equilibrated (and with better graphics).
To do list
- Balance difficulty
- Add max population to final score
- Add better buildings models
- Add more intricated behaviors (links between two genre)
- Add more enemy types
- Add more projectiles types
- Add attack patterns
- Add player upgrades
Known issues
- Aiming with mouse is not totally accurate
| Windows | https://tenshi42.itch.io/buildem-all |
| macOS | https://tenshi42.itch.io/buildem-all |
| Linux | https://tenshi42.itch.io/buildem-all |
| Original URL | https://ldjam.com/events/ludum-dare/41/buildem-up |
Ratings
| Overall | 756th | 3.306⭐ | 38🧑⚖️ |
| Fun | 592th | 3.292⭐ | 38🧑⚖️ |
| Innovation | 576th | 3.361⭐ | 38🧑⚖️ |
| Theme | 624th | 3.569⭐ | 38🧑⚖️ |
| Graphics | 1013th | 2.542⭐ | 38🧑⚖️ |
| Audio | 698th | 2.6⭐ | 37🧑⚖️ |
| Mood | 876th | 2.929⭐ | 37🧑⚖️ |
| Given | 41🗳️ | 39🗨️ |
Anyway, this game has a nice concept.
You can find controls in the options menu.
Have fun !
tenshi42
As said, the ballancing has not be done so it is "normal" that it is so much time between waves.
Thats also something we cannot implement in times but will be in future post-jam release.
Be sure to follow our updates if you like the genre.
@serious07 Thanks and yes, balancing has not be done ^^.
Nice work!
@IainWay Enemies targeting you in priority, but if you go away from your buildings and enemies passing close to them they will try to destroy it. But yes we have thinking about adding bomber ship, only focusing on destroying your city.
The main criticism I have:
- It's really annoying to use the keyboard to build things. It's not so bad here, because the icons at the bottom remind you which buttons to push, but I think it's just something to avoid. Or, at the very least, I think an option to change the keys would be good.
- I think the graphics could be improved, but, of course, this is just a Jam game.
I do think that the whole planet mechanic is really cool, and I especially like the minimap in the bottom corner. Wrapping physics like that is difficult.
@pagi Yes the precision in really bad cause due to the spheral displacement.
@themonsterfromthedeep I think it is normal that there isn't an end to the game as the goal of a city builder is to build the bigger one and for the shm'up it's to kill a maximum of enemies but we have planned to add mini-objectives like "get 100 population", "kill 100 enemies", ...
There are a few things that could be improved to make the feel better to play. The hotkeys to build stuff is good but you should definitely be able to build with your mouse as well. The planet physics is impressive and you did that very nice.
Also I wish that the money dropped from enemies would have a bigger "pickup" radius so that you didn't have to fly directly on the pickups to get them.
Overall, pretty nice entry! :smiley:
@linus It is mainly the only one goal of the city builder part (with doing score). With a good balancing you cannot survive without heal.
@kaytrill Enemies will now going away from you if you are too far. Like that you have to be close to them and take risk to be dammaged.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
I always loved game we can play around a planet, it's really interesting from a gameplay point of view.
I don't know if it's only on my computer, but I wasn't able to fire while moving...
Keep working on it, it could lead to a best seller in its genre !