No-Brain Jogging by gonutz
Fight the braindead with your brain, put your math to the test against a horde of zombies! Only your calculation skills can safe you from the apocalypse.

This game combines a 2D side-scrolling zombie shooter with an educational math brain jogging game.
Post your high scores in the comments below, mine is currently 79.
Ratings
| Overall | 367th | 3.349⭐ | 45🧑⚖️ |
| Fun | 211th | 3.523⭐ | 45🧑⚖️ |
| Innovation | 414th | 3.233⭐ | 45🧑⚖️ |
| Theme | 216th | 3.854⭐ | 43🧑⚖️ |
| Graphics | 421th | 3.093⭐ | 45🧑⚖️ |
| Audio | 212th | 3.22⭐ | 43🧑⚖️ |
| Humor | 95th | 3.549⭐ | 43🧑⚖️ |
| Mood | 246th | 3.244⭐ | 45🧑⚖️ |
| Given | 41🗳️ | 60🗨️ |
It's not a bad game! The difficulty ramps too quickly in my opinion. Also, there seems to be a bug where the difficulty isn't reset after a game over, resulting in very fast zombies. You need exit the game to fix it.
I have thought about the difficulty ramp and thought it was challenging but not too hard to get a good score of 40 to 60. I wanted one game not to last too long. The idea is to play it several times, improving and beating your high score. By the way, what was your high score, I am curious? :-)
I have not found any such bug, can you tell me how you got this impression, what exactly did you do? Did you die and then restarted from the high score screen?
I play one game, get a score of ~40 or so, enter my name on the high score screen, press ENTER to play again, and the zombies start very fast! I can't get more than about 10 or so before one gets me.
Can you please re-download the game to make sure you have the final version and then try it again? It would be awesome if we can eliminate a bug like this, that would be game-breaking and I would fix it right away.
Actually the zombie speed is always the same, only the frequency with which they spawn increases over time so they come in ever-denser bursts. What you saw could have been just a random spike.
Thanks for your help :-)
- loved the math to shoot trick.
Another thing I considered was changing the assignment when you enter the wrong number but that would have meant an extra penalty after the 500 ms delay.
I appreciate your detailed review, very cool, thanks! :-)
I will be sure to check out your game later! :-D
Using the math mechanic + shooter was a nice use of the theme. It was fun to play and the graphics were simple but cool. The animation when dying was quite humourous.
I let some of my friends try the game and even though they hate math they really enjoyed this game. Very well done! :smiley:
the game is hard though and I initially didnt even notice the math problems :smile:
If youd like to please try my game too: https://ldjam.com/events/ludum-dare/41/trophy-defense
We did not treat it the same way though, but it is interesting to see what each of us has done with it!
You can test my game here : https://ldjam.com/events/ludum-dare/41/education-to-survive
I liked your game, because math and zombies, and also the music and graphics.
Good job!
Had an issue with avast though as it wouldn't let me play your game and detected it as malware. Anyways, idea is cool and probably the only issue I had was the zombies coming out too fast so my record just ended up being like 12 or something xP
If you've got the time check my game out, I still need a couple of ratings to get to the 20 mark
https://ldjam.com/events/ludum-dare/41/nanashi

(And I'm sure with enough time to memorise each of the possible equations, I could probably beat you, but I have other games to rate, sorry)
You can trust my game, I have checked it, it is the same thing that I built so nobody hacked my Github account. I had reports of Avast blocking my game but you can add an exception for it.
You can also build it yourself, take a look at the source code link, the readme gives you the instructions, I made sure that you only have to do the minimal amount of work which is 1. install the Go programming language and 2. run the commands in my readme from your command line.
See your stuff in the next jam! :)

Anyway, if you are dedicated enough, you still have the option of building my game yourself, anti virus software will usually recognize that programs are built on your machine and allow them I think. I put the instructions in the Source link's readme, right on the front page and made it as simple as possible, it is one download of 100 MB (the Go programming language) and then just running the build script. So, if you would like to give it a try, I would find that very cool! :-)
Still, I featured what I got in the video below, but it comes down to reading the description and trying to run the .exe ;)
https://www.youtube.com/watch?v=IUjvukr54GQ
As I said, I have had people report problems with anti virus software before. Lately we had [a discussion here](https://ldjam.com/events/ludum-dare/41/no-brain-jogging/deployment-considerations) where I was saying that I use Linux or a Windows XP virtual machine for testing games and that the easiest way for other people to play your game is in the browser. Since I have created all my game libraries that I use for my LD games myself I have been thinking about adding an "export target" to my "engine" that generates a web game. The more complaints I had from anti virus, the clearer it was that I will probably create something that lets people play my game in the browser for the next LD.
Cool videos, nice keynote as well, see you next time around! :-)