Fair n Square by DaniDev

Fair n Square, the ultimate square shooter?
Try out your skills in Fair n Square, and see how far you can make it! Buy upgrades, but at the cost of your health. Do you want to stack up on upgrades, and try to dodge every bullet, or play it safe with only a few upgrades?
Controls: WASD to move, SPACE to jump, MOUSE to aim and shoot
MAKING OF THIS GAME: https://youtu.be/gzPGmR6R67Y
Changelog: Fixed a bug where larger bullets woudn't destroy smaller bullets
Fixed a bug with the sword where it spawned bullets instead of sword "slashes"
Fixed a bug where too many enemies would appear at the same time
Ratings
| Given | 45๐ณ๏ธ | 54๐จ๏ธ |
Overall:
Gameplay 10/10, there were no major bugs, I encountered one bug but I couldn't recreate it so I assume it's never gonna happen again!
Visuals, 9/10, I love the visuals, though the players and enemies are cubes is not really my thing, but you do manage to make it simplistic and good! Amazing design!
Sounds, 9/10 To put it simple, it fits the overall genre of your game, it's competitive and fun!
Other, 10/10, you implimented the theme of this gamjam with great success! I love the "motevating quote" stuff when you die, it adds something great to it!
Overall I would give this 10/10, you've managed to make a game using some theories in game design which are perfect for this setting!
Good job Danidev!
graphics minimal but very effective.
I had lots of fun for a couple of minutes, nice entry!
it does remind me of stick fights and these fund games that can also be on steam multiplayer with different levels.
loved the graphics and music, enemies and explosives and the idea.
overall great job! would just need some skins, levels and more balancing to be ready ;)
One thing i may consider is maybe some kind of crosshair, which will make it easier to aim instead of default mouse cursor, to be honest it was distracting me sometimes :P.
Best game I played until now. Will sure come back for more!
Liked the music the most, great job!
So overall very good :thumbsup:
little tip since you are using unity why dont you make a web build it helps giving you more players.
And here I thought Unity's physics was crap.
I like the idea of the central board / seesaw. It makes for some interesting situations.
If you want to expand on it, I think a 2 player mode could work well as well.
Awesome job!
AWESOMEE
That said, I'd tone down the post processing a little. Especially in the menus, it can be kind of extreme. Also maybe add some limits to the rotating platforms. Other than that, good job!
Keeping this one for later. I feel perhaps some weapon balancing is in order - maybe make the sword reflect bullets to make up for the high cost?
The controls and the gameplay just feel great.
But somehow I feel like the weapons are more like additional content :/
Anyway really really great entry!
Keep it up man!
you can hide under the map by jumping
Overall a great entry, easy but efficient use of theme, good job!
1) when the rotating platform is rotated too much it gets stuck in ground and all enemies also get stuck on that side.
2) when in a lava scene, if u continue to be in that initial platform then enemies will spawn and simply move towards the lava, suciding.
The game didn't try to be clever, it tried to be good which I quite like.
Well done and glad you could have recovered the blue screen.
The sounds implemented are so cool!
And despite a blue Screen and the files got corrupted. You fixed it up and The game was publised.
A bit unfortunate that is upgrades only on start. If it will be waves of enemies with upgrades between - that will be more interesting, I think.