StoneHead Shooter by Piootrek

One, simple rule: one enemy down = one point for you = enemies speed up :)
Used technology: - Unreal Engine 4.18 - Visual Studio 2017 - Blender (3D) - Reaper (Audio)
All assets were made by myself in 48h :)
Be careful, taking more than 15 points is pretty hard challenge!
| Windows | https://piootrek.itch.io/stonehead-shooter |
| Original URL | https://ldjam.com/events/ludum-dare/40/stonehead-shooter |
Ratings
| Overall | 939th | 3.026⭐ | 21🧑⚖️ |
| Fun | 1037th | 2.605⭐ | 21🧑⚖️ |
| Innovation | 1053th | 2.474⭐ | 21🧑⚖️ |
| Theme | 273th | 3.816⭐ | 21🧑⚖️ |
| Graphics | 644th | 3.368⭐ | 21🧑⚖️ |
| Audio | 560th | 2.917⭐ | 20🧑⚖️ |
| Humor | 939th | 1.933⭐ | 17🧑⚖️ |
| Mood | 559th | 3.294⭐ | 19🧑⚖️ |
| Given | 16🗳️ | 13🗨️ |
Otherwise, it's a good simple game. I can see where the theme lies.
The look is so simple, it's effective. It gives you thank "oh no" look since the atmosphere gives off the scary vibe. Especially when the sound ramps up and you see so many faces.
I only wish there's a scale on difficulty cause it does ramp up fast. I can only score 12 points and not further how much I do, especially when they try and hunt down on you. Other than that, the only complaint here is the file size. (135 MB? Geez.)
Great job!
thanks for comments, unfortunately when game was easier it was getting boring faster, my personal best is 21 score. Just mind that stoneheads needs a little bit of time to change direction :)
I've started with standard Unreal Engine template, for me it's not writing from scratch so I'm not sure is it still compo game :)
Thanks for the opinion of course! :)
Very nice graphics, lighting and fitting sounds. :)
I just wish the gameplay could be a little bit longer because I die sooner than I can start enjoying myself.
Also a big like for the choice of engine! :D
Come check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected
Also it would have been nice if Esc or so quit the game.
Otherwise it was a simple and a challenging game.