Planeterarium .inc by boaheck-artgent

[raw]
made by boaheck-artgent for LD 38 (JAM)

planeterariumbanner.png


A sidescrolling survival game set on a small procedurally generated planet for Ludum Dare 38

Windows, Mac and Linux versions available here!

The idea was to have a simulated ecosystem you had to look after however due to time constraints it ended up not working out as well as hoped.


Controlls

  • Esc - Inventory,
  • A/D or Left/Right - move
  • Shift - Run
  • Space - Pick up items

How To Play

  • Pick up vegetables and eat them for nutrition.
  • Be sure to always replant so as not to diminish the food supply.
  • Prss escape to open your inventory where you can see all of your items. Here you can use and drop items.
  • If you use or drop seeds it will plant them on the ground where they will grow into plants. Tomatoes and blueberrys take time to produce fruit and the fruit can't be picked until it falls on the ground.
  • Wolves will attack pigs if they are hungry but they also love blueberries which they find more filling.
  • Pigs will either eat tomatoes or carrots off the ground if they are hungry.
  • if Two non hungry pigs meet they will have a baby. The same works for wolves.(this mechanic doesn't work very well right now unfortunately)
  • The goal is to keep the wolf and pig poulations as balanced as possible however there is currently no way of thelling this unfortunately

Development/Game Design - @Bourbrick

Art/Animation - @kalobrienz

Music - Cian Hackett

Screenshots!

screen7.png

screen2.png

screen5.png

Screen1.png

screen8.png

Ratings

Given 1🗳️ 0🗨️

Feedback

Zirrrus
12. May 2017 · 19:50 UTC
This looks really cool, nice work on the procedural generation too!
Sadly on the seed I started with pigs were apparently almost immediately extinct(I only ran into 1 total) and there also only was like 1 blueberry plant that I could identify.
The wolves taking a bunch of your stamina just by running past was a little weird and on my first two "collapses" I didn't know what had happened. A jump(to avoid them) would have been nice.

Still, impressive game! Not sure why it hasn't gotten any attention yet...fingers crossed!
Jupiter_Hadley
18. May 2017 · 21:48 UTC
I wasn't sure how to eat, but it seems like a neat game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=xnxqXCwu79k