Mr. Purrgalar by KairosXIII

[raw]
made by KairosXIII for LD35 (JAM)
Here it is, my first entry! Mr Purrgalar is a color base puzzler. Cross the lasers by switching colored costumes with the arrow keys. Get Mr. Purrgalar to the diamond, Enjoy! So excited, so tired, and learned so much.

If you get stuck, use the pause menu to restart

Controls:
Arrow Keys

Credits:
@kairosxiii
@t_jerzee

Ratings

Coolness 100% 1
Overall(Jam) 3.39 393
Fun(Jam) 3.25 445
Graphics(Jam) 2.99 753
Humor(Jam) 2.61 455
Innovation(Jam) 3.65 156
Mood(Jam) 2.88 711
Theme(Jam) 3.06 741

Feedback

distemp7
19. Apr 2016 · 04:40 UTC
This puzzle is interesting but player can't restart level when stuck. I liked concept of the game, it's worth further developing.
🎤 KairosXIII
19. Apr 2016 · 04:42 UTC
I probably should have labeled it "menu" instead of "pause". Doh!
blockdroppers
19. Apr 2016 · 04:57 UTC
Fun! I like the game but it is frustrating when you get stuck.
ayewyn
19. Apr 2016 · 05:03 UTC
This is a great game. I love the puzzles. You should move forward with this.
🎤 KairosXIII
19. Apr 2016 · 05:19 UTC
Thank you for the kind words.
adsilcott
19. Apr 2016 · 05:29 UTC
A great puzzle game. I haven't played a puzzle like it. Fun.
Kazetsukai
19. Apr 2016 · 05:33 UTC
Nice puzzle. I don't think it is necessary to take away the arrows showing you the directions, it feels like a needless obstruction as the player can just write them down. Also at the moment it is pretty straightforward to just work your way back from the finish point to the start, something to mix that up would be awesome.
Remdiky
19. Apr 2016 · 05:48 UTC
Very nice shapeshifting)
Really cool!
okoto
19. Apr 2016 · 06:09 UTC
Very good, I really liked the puzzle mechanics, mixing with a few more would make a great game mobile very easy ...
ChummyWinds
19. Apr 2016 · 06:10 UTC
Very cool game! When I would finally figure out the way it was quite rewarding ^_^. Collisions aren't always that consistent but meh, I liked it a lot!
ThommazK
19. Apr 2016 · 22:40 UTC
I like the puzzles' concept, it's a really fun game, but I want my cat videos!

Found a collision bug when I was about to cross a line and quickly went back: it deactivated all barriers. After three stages like this, character started to shapeshift every time I moved.
Rakowu
19. Apr 2016 · 23:20 UTC
Nice. Good idea and concept. Good job
matt beckett
19. Apr 2016 · 23:52 UTC
Great game! Non game-related tip - check these instructions to embed an itch.io game perfectly in the LD page:

http://blog.itch.io/post/142973948229/introducing-game-embeds
MurderPunch
19. Apr 2016 · 23:58 UTC
Great idea but would benefit from further development.
Hyoga-3D
20. Apr 2016 · 00:26 UTC
I got trapper in one of the rooms and could not continue playing, but nice game, it has a simple logic, but can produce some very complex puzzles, good use of the theme.
plaguespark
20. Apr 2016 · 00:30 UTC
Animated switching Background would be totaly nice here!
🎤 KairosXIII
20. Apr 2016 · 02:46 UTC
Thank you for the tips. I was looking for something like that Matt, thanks.
dwemthy
20. Apr 2016 · 04:51 UTC
Really solid entry, nice concept. The pause menu has a great style.
TheMeorch
20. Apr 2016 · 04:59 UTC
This is really cool way of laying out a maze. I enjoyed trying to figure the levels out, and I stopped myself from using the trick of just working your way backwards from the gems. Since you can only move from one grid cell to another, it might be worth removing free movement, and instead having the player move only along straight lines between the squares. That way you avoid the slight annoyance of colliding with corners. Nice work!
reheated
20. Apr 2016 · 13:44 UTC
Nice idea and puzzles. I laughed at the menu!
🎤 KairosXIII
20. Apr 2016 · 13:53 UTC
Thank you for the kind words. That's a good idea Meorch, thanks.
Arvydas
20. Apr 2016 · 14:42 UTC
Pretty neat concept, though kind of buggy. There was times I was the correct color to move through, but I still would not go through. I liked the music and sound! Should be an audio rating
lkr
21. Apr 2016 · 00:11 UTC
Nice puzzle game, with nice art and music :)
Mixing it up with the pickup that changes the walls around was a nice touch.
Would have liked a keyboard shortcut to reset, but I didn't get stuck that often. Probably would have missed it more if there were more and/or harder levels.
Imperial Unit
21. Apr 2016 · 04:11 UTC
Brilliant idea for a puzzle game. Could easily see this expanded and pushed to different platforms especially mobile.
Krammetje
21. Apr 2016 · 08:34 UTC
I like this game, it's a pretty fun puzzle game.
ruchirbapat
21. Apr 2016 · 08:42 UTC
nice game here and interesting concept!

play and rate my game here: ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
sepharoth213
21. Apr 2016 · 21:41 UTC
Interesting concept, but the execution could use polish. I was clipping on corners like crazy. Not quite shifting any shapes either...
nintendoeats
22. Apr 2016 · 00:33 UTC
Cute idea, works reasonably well. I thought I wasn't going to be able to play it because I'm colourblind, but I got through it ok up until the level without indicators and that was just too difficult to process. It doesn't help that if you are in a collider before you finish changing you cannot pass thorugh it.

I like the music but it got irritating quickly, particularly the way it looped.

I'm seeing room for more mechanics, but I'm pretty sure a fully fleshed out version of this is something that I could never play.
rayman1900
22. Apr 2016 · 17:02 UTC
The puzzle are really good. It's just that I wish to have a button or a quick way to restart if I'm stuck somewhere you know. Overall, neat game !
APantaloni
22. Apr 2016 · 23:47 UTC
Nice puzzle game. The collision with the pillars can be a little irritating at times, but it's no big deal.
jcmonkey
23. Apr 2016 · 00:20 UTC
i tried to play this, but had javascript issues loading it. is there a windows release?
tomlum
23. Apr 2016 · 03:04 UTC
Cool concept, some well thought out puzzles. UI was really clever with the watch.
Andreas Brandt
23. Apr 2016 · 08:54 UTC
Very cool game, interesting idea, i found my self playing a lot more time than i expected, some minor collision problems (bounding box is to big), and maybe a restart button in the main screen instead of the menu would be better, but in general pretty cool, really good job a nice entry.
LinealGames
23. Apr 2016 · 17:43 UTC
I thought it was very fun and the switching color costumes looked really cool!
monetai
23. Apr 2016 · 18:14 UTC
Really nice, but where are the cat video?! =)
🎤 KairosXIII
24. Apr 2016 · 00:29 UTC
Thank for all the tips, will work on it.

@monetai Never got a chance to any cat videos. Ran out of time :(
m3games
24. Apr 2016 · 05:16 UTC
Fun concept, I made it through a few levels. Although I'm sure it would be exponentially harder to do (or more time consuming) it would be cool if you could never get stuck in a level.
eott
24. Apr 2016 · 16:30 UTC
Interesting concept, solid execution, overall great game! :)
Foxarya
24. Apr 2016 · 20:56 UTC
Nice puzzle game, but is too easy to get stuck.
Wefiends
24. Apr 2016 · 22:33 UTC
Not entirely sure this fits the theme greatly, but it was a really clever puzzle game. If you move forward with this I would definitely get rid of the free motion and make it tile based.
Fabraz
25. Apr 2016 · 00:55 UTC
Like the puzzle idea, has lots of potential! I say go with it and develop it further! Thought the GUI for the pause menu was cute. Biggest gripe: Cat video link doesn't work. *cry*
🎤 KairosXIII
26. Apr 2016 · 02:54 UTC
Thank you for the kind words.

@Wefiends I started moving forward with this project yesterday and that's exactly what I did, thanks for the tip.

@Fabraz Sorry didn't have time ><
medidog
26. Apr 2016 · 21:07 UTC
I really like the idea. Was quite fun to play. I just wish there was an indicator of which level I am playing, and maybe a way to load into the specific levels we've already unlocked?
TheBreakfast
27. Apr 2016 · 23:05 UTC
I love the puzzle mechanic. Very interesting idea. The music works well, but maybe something a bit sneaky would have worked better for the mood / humor of it. The graphics are great (love the smoke effect) and the core mechanic is solid!

My only major complaint is that the "cat videos" button doesn't do anything :P
Aaranos
29. Apr 2016 · 11:14 UTC
Nice puzzle design. I liked the difficulty as you went forward. It was kind of like a maze you trace a path through but with an added level of complexity.
Black Horn Studios
29. Apr 2016 · 12:01 UTC
Very good puzzle game. This could be a good initial point for a tablet game. congrats.
Only a little tip : maybe a autorespawn when you "die", you only need to check if player is on dead end situation and count a few collisions for release the event.
DAT.NOT.MY.GAME!
30. Apr 2016 · 16:16 UTC
Good game!
avinashd
01. May 2016 · 22:02 UTC
Fantastic idea! The learning curve is really short and the game is well tutorialized!
Pietro Ferrantelli
02. May 2016 · 10:01 UTC
Super clever puzzle game. The concept is innovative, theme-related and well executed. I've never played a maze game like that and enjoyed it a lot. Love the "elegance" of your mechanics : they are simple but allows you to create interesting and complex and fun-to-play levels (great difficulty and learning curve BTW). The character was cute and audio was pleasant.
leo_p_mahon
02. May 2016 · 17:56 UTC
Really enjoyed the puzzles and I like your sense of humor! Would be interested to see what game mechanics you could add to make it less calculable. I like how the pause menu is Mr. Purrgalar's watch :)
MegaBrutal
02. May 2016 · 20:27 UTC
Excellent game, liked the concept! :)

Sometimes I get stuck on the white squares, so I can't go in the direction where I am supposed to go.

I didn't head any sound and the „Cat Videos” button doesn't work.
AnaGF
03. May 2016 · 11:07 UTC
Gameplay is interesting, and it has a lot of potential.
It needs some polish, and difficulty changes a lot on the fourth/five level, but it is a good entry overall and it would be great if you keep developing it :)
Xanjos
03. May 2016 · 14:27 UTC
Some minor issues with collisions but I like the mechanics a lot and the puzzles were pretty well designed.
leffe108
05. May 2016 · 21:49 UTC
Interesting puzzle. I read now that there is a restart, but having it non-easily visible to player make you have to think through and plan before you move which I think is a good thing. I liked that there was no time limit.
TheCain
08. May 2016 · 02:31 UTC
It was a nice game.
The shifting was weird. I would have to do a little shuffle every time I wanted to go through a different color.
I beat it.
jk5000
09. May 2016 · 18:27 UTC
A simple and great puzzle game. Well done.