garbage sort by pragmascript

[raw]
made by pragmascript for LD 40 (JAM)

Try to sort ever increasing amounts of waste.

Good luck.

How to play:

use the number keys 1 to 4 to succ the garbage into the pipes of the corresponding conveyor. Mind the color codes.

garbage<em>sort</em>1.PNG

Ratings

Overall 571th 3.457⭐ 25🧑‍⚖️
Fun 696th 3.174⭐ 25🧑‍⚖️
Innovation 467th 3.283⭐ 25🧑‍⚖️
Theme 232th 3.87⭐ 25🧑‍⚖️
Graphics 217th 4.109⭐ 25🧑‍⚖️
Audio 264th 3.545⭐ 24🧑‍⚖️
Mood 250th 3.674⭐ 25🧑‍⚖️
Given 24🗳️ 5🗨️

Feedback

mollekake
05. Dec 2017 · 15:33 UTC
Very cool! But is there no timer or end of the game? Got hectic!
🎤 pragmascript
05. Dec 2017 · 15:37 UTC
thanks :) @mollekake it ends when 50 boxes drop on the floor.
Pixel Maniacs
06. Dec 2017 · 14:46 UTC
Cool concept! keep it up!
Mashas
12. Dec 2017 · 15:47 UTC
I got to about 50 points before I lost control and my score dropped all the way down to -1 before I just gave up. Is there any win condition? Looked good and I kind of enjoyed seeing the boxes stack up at the end of the belt. Good job!
jk5000
12. Dec 2017 · 18:13 UTC
The idea was fun, but the game gets too difficult too fast. But the graphics, sounds and atmosphere is really great. Overall a fine LD game.
🎤 pragmascript
13. Dec 2017 · 14:54 UTC
@mashas it ends when 50 boxes fall on the floor :) If you suck in boxes of the wrong color code you get one point deducted.
Gama Croma
25. Dec 2017 · 14:40 UTC
really fits the theme, was really hard because of different timing on lanes which didnt make for a good rythm. I was easily distracted to only following the last lane, the fastest one.
Behenate
27. Dec 2017 · 17:20 UTC
Game gets pretty boring after a while. Graphics were really good, though and atmosphere was also great!
Remco
27. Dec 2017 · 18:26 UTC
_Garbage Hero!_ :slight_smile:

I like that you keep the 'discarded' boxes on the factory floor, maybe you could do something similar with the ones that get sucked into the wrong chute?

I'm ambivalent on the way the lead-up to the loose-condition is handled, on the one hand, a warning-light that first flares orange and then red is a great 'what's going on now? am I losing? how much can I still mess up?' moment, but, on the other hand, it's less clear and it'd probably get old quite fast on replay.

Very polished, but on the other hand it didn't really deliver anything that I haven't seen before.
Igor KinGamer
27. Dec 2017 · 18:32 UTC
The graphics and audio create a mood that doesn't really fit the style of the game, but that is nice anyway. :)
monika
27. Dec 2017 · 18:40 UTC
Nice!

The suck window seemed kind of small (especially given that you only had one shot per box) which gave it the feel of a rhythm game without a beat, and now I'm wondering if adding music timed to the suck windows would help. (Not intended as a suggestion, more just as an experiment to see what it would do to scores.) The belts being non-rectilinear to the screen also added to the difficulty in a way that was unexpected but not bad.
kernel-panic
27. Dec 2017 · 20:13 UTC
Nice to see another garbage themed game.

This was really well done. Got a good few chuckles out of it. The graphics and sound are really spot on for hitting that mood.
PUARSLIBURF
27. Dec 2017 · 21:37 UTC
Nice! I haven't really seen any games with this type of concept (Although school got in the way of me playing very many games (*again*))

The sound is great and the environment looks good, but there seems to be some weird GIF-like color
artefacting going on with the sides of the conveyour.

It did, however, get a bit too hectic for my tastes after a while.
Psychedelia
27. Dec 2017 · 21:38 UTC
Nice concept, fits the theme perfectly. It was too hard for me to play though, it requires a level of concentration which I am currently not able to attain. Maybe starting with two lanes and adding them up through levels would be more forgiving for the player. I really liked how the boxes stacked at the end of the lines. Though the end goal was not specified, I didn't really mind, you could go all metaphorical and say there is no end to this garbage, and why am I even here? This game is just like life! What really stuck with me was the atmosphere. Great job, I had fun.
AViTT
28. Dec 2017 · 01:48 UTC
Cool game! I really enjoyed it and felt it had a good mood and I found it pretty difficult. Addictive game play and good execution, good entry.
SaraMartins
28. Dec 2017 · 02:16 UTC
Wow, deja vu much! I totally saw our game when the boxes started pilling on the floor... The game looks very polished, with polished controls and environment. The environment really helped with the serious mood and the "do your job the way you should" feeling.

Although pretty simple to play, the difficulty increases nicely, so keeping up with the production is hard. I did wish I had some kind of bar or something to know roughly how much could I still miss before it was too late. After some time the orange light's sound got really annoying.

Overall, a well made game, congratulations :)
Jupiter_Hadley
09. Jan 2018 · 20:04 UTC
Nice little game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=yBdKV67omDA