Demonstration Went Wrong ! by FlavienRombouts

[raw]
made by FlavienRombouts for LD 43 (JAM)

That's it, the ludum is coming to an end ! The salty corporation is proud to show you its new game, an event simulator, or civil war if you prefer. The goal is to block as many people as possible, we can block civilians (non-integrated), bicycle or cars but civilians will not hesitate to crush you to pass. So it will be necessary to be careful not to sacrifice too much man otherwise nobody will join your demonstration. But it will be necessary to pay attention, the police are there also to put you KO and stop your demonstration.

How to play? Here is the tutorial :

-You can select your units by dragging and dropping and then press "A" at the position where you want the units to go. -The more your influence score goes up, the more supporters you will join. You have different types of unity that are improvable with influences:

  • Classic character of the game
  • Yellow vest, stops the cars more easily. Obtainable by pressing the number "2" key on the numeric keypad
  • The jackets, resists more easily the policeman. Obtainable by pressing the number "3" key on the numeric keypad
  • Launcher, do more damage long distance. Obtainable by pressing the number "4" key on the numeric keypad
  • The telephone, brings back more influence. Obtainable by pressing the number "6" key on the numeric keypad
  • The breaker, do more damage at short distance. Obtainable by pressing the number "6" key on the numeric keypad
  • The breaker +, do more damage at short distance than the breaker. Obtainable by pressing the number "7" key on the numeric keypad
  • The launcher +, do more damage at long distance than the launcher. Obtainable by pressing the number "8" key on the numeric keypad
  • Shields, do more damage and are much more resistant than other units. Obtainable by pressing the "9" key on the numeric keypad

This game was made by a team of 6 people:

-Assié Louis -Boyaval Valentine -Eudeline Quentin -Lenain Lea -Liebaert Valentin -Rombouts Flavien

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Ratings

Overall 964th 2.781⭐ 18🧑‍⚖️
Fun 965th 2.5⭐ 18🧑‍⚖️
Innovation 737th 2.875⭐ 18🧑‍⚖️
Theme 845th 2.938⭐ 18🧑‍⚖️
Graphics 667th 3.219⭐ 18🧑‍⚖️
Audio 648th 1.933⭐ 17🧑‍⚖️
Humor 266th 3.367⭐ 17🧑‍⚖️
Mood 862th 2.75⭐ 16🧑‍⚖️
Given 17🗳️ 5🗨️

Feedback

Antoine Vion
04. Dec 2018 · 11:52 UTC
Wow what an incredible game !! ;)
AlLé lè jIlé JoNEe !
Mesian
04. Dec 2018 · 12:20 UTC
Some bugs encountered but the game was fun, a bit hard when everything around tries to gut you, assets looks great, good job ! :)
MetalFox Dioxymore
04. Dec 2018 · 12:54 UTC
Good idea, but not very done well unfortunally... I couldn't restart properly the game (the menu doesn't disappear) and didn't really understand what I was supposed to do... Yeah, I need to sacrifice people to stop the cars, but sacrifices seems to earn less points than just avoiding the cars... I can spawn more guys, but I don't get how much it cost : I have like 70 points, I buy one man and it goes down to 50, so a man seem to cost 20 points, but I can't buy more... I think I miss something ^^'... I think it's a good concept, but maybe missing some clear in-game instructions ?
JoramWolters
04. Dec 2018 · 13:32 UTC
It looks decent, the animations are funny in combination with the rigidbody trouble it sometimes has.
The day/night cycle works until you get to the night phase, where your materials don't look very good.
I thought the principle of it was cool, but though there are a whopping nine choices of characters, there's not much for the player to do but shove the poor demonstrators around a bit until they are all dead.
alobker
04. Dec 2018 · 17:40 UTC
It feels a bit incomplete. It looks fine, but the gameplay is not so good.
BJ Pucci
15. Dec 2018 · 04:49 UTC
Graphics are great but the game feels a little incomplete just like what @alobker said