Type Fighter: Turbo by megamasterx

Them's fighting words! Use your keyboarding prowess to fight off the enemy that stands before you. Mistakes will wear you down, but you've got a chance to recover and cool your wrists before facing off against the real threat - Round 2!
Genres: Typing Test + Fighting Game
Art: @LurkinMcClerkin
Programming: @MegaMasterX
WARNING
If you start feeling wrist strain or pain, stop playing immediately and take a 30 minute break. We are not responsible for any damage caused by playing TF:T.
Notes
This game's word libraries are fully user-editable. You can add entire libraries of words to challenge yourself further. Due to this, Type Fighter: Turbo cannot be played on a WebGL player. We apologize for any inconvenience this may cause and hope that you will take the time to download and try our title. Thank you in advance!
Ratings
| Overall | 690th | 3.357⭐ | 37🧑⚖️ |
| Fun | 758th | 3.114⭐ | 37🧑⚖️ |
| Innovation | 899th | 2.971⭐ | 37🧑⚖️ |
| Theme | 676th | 3.486⭐ | 37🧑⚖️ |
| Graphics | 232th | 4.043⭐ | 37🧑⚖️ |
| Audio | 371th | 3.386⭐ | 37🧑⚖️ |
| Humor | 525th | 2.986⭐ | 37🧑⚖️ |
| Mood | 791th | 3.029⭐ | 36🧑⚖️ |
| Given | 36🗳️ | 45🗨️ |
Stylish, simple and fun. Recovering from errors was a little unforgiving, but then it is a typing tutor, so fair play there. It could easily lend itself to some advanced typing combos, or bonus finishing sentences if you're blisteringly fast, but it's a well realised game. Kudos :)
EDIT: Nevermind... I was using an old version of the link.
I wonder if having choice between attack and defense words would have been interesting.
Mistake made me more frustrated than expected haha!
Nice entry :)
Well done, your game is amazing!
The foreground visuals and the sound fx are outstanding.
Minor complains: it is sometimes hard to keep track of where we are while typing (especially when you're just 1 character ahead or late) and it truly seems like my opponent hit me way more time than I actually hit him, even during long combos :up:
But overall, a strong entry, and the graphics are great. Congrats!

And this is what the screen looks like (after that animation where what I'm guessing is your logo fades in)

The warning at the start was Too Real
I really liked the art, but I think the game needs more rhythm. Putting some kind of combo would be interesting.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Check out mine if you haven't already: https://ldjam.com/events/ludum-dare/41/super-slime-slasher-ultra
That aside, this was pretty simple yet fun. I'd echo the comments about showing the spaces (usually the current typing position is shown via a marker of some sort). Mistakes were more jarring than usual as normal typing challenges do allow you to correct mistakes, so I had to slow down a bit more every time that happened. The actual game was a walk in the park for me, but typing games are super weird in terms of game balance so I won't really speak more on that front.
Great presentation overall though :)