Hallway Rumble by Sholf

School's over, it's time to rumble!

Hallway Rumble is a combination of Endless/Infinite Runner and RPG shooter. Level up, distribute your stat points, and manage your items while you run through a school hallway filled with teacher and students trying to stop you!
Credits
@Sholf - Codes & Audios
@Vyolfers - Graphics
Game Engine: GameMaker Studio
SFX Generator: Bfxr
Image Editor: Adobe Photoshop CS6
Ratings
| Overall | 234th | 3.811⭐ | 55🧑⚖️ |
| Fun | 241th | 3.708⭐ | 55🧑⚖️ |
| Innovation | 801th | 3.104⭐ | 55🧑⚖️ |
| Theme | 798th | 3.302⭐ | 55🧑⚖️ |
| Graphics | 70th | 4.434⭐ | 55🧑⚖️ |
| Audio | 199th | 3.708⭐ | 55🧑⚖️ |
| Humor | 365th | 3.276⭐ | 51🧑⚖️ |
| Mood | 363th | 3.529⭐ | 53🧑⚖️ |
| Given | 36🗳️ | 44🗨️ |
Again great game with a super art style and some killer sound effects! Great job!
Congrats on the entry!
https://ldjam.com/events/ludum-dare/41/hype-time
1- in game maker you can make a zip file instead of installer, makes it easier for people to run the game ^^ i advice using that instead of installer, i for one dislike installing things if i can avoid it xD
2- the background music wasn't bad but wasn't great either
now off to fangirling - I absolutely loved the art, the game play the smooth acceleration the control of jump height the enemy variety the art the art the art the art did i say i loved the art yet? XD because i loved the art xD also i liked the cute little quick voice acting at the beginning and very nice starting page showing all the controls xD overall really good entry and really fun game xD smooth and fun, very nice sound effects very awesome and cute art.
good job both on the programming part and on the art part :D cheers
If you really liked the art do check out our artist (@Vyolfers)'s twitter page! https://twitter.com/vyolfers (Sorry for the shameless plug xD)
I keep being amazed at what people can do in such a short time, but yours is probably one of my top three games for this jam!
I enjoyed your game a lot, thanks for making it!
cheers
I do agree eventually is more about dodging the the tables in the end than the shooting after some upgrades.
Also I wanted to thank you for the comments you gave us on our game on the stream (Sorry the chat was moving quite fast and lost track there) Hope to see you in a future game jam :smile:
I must say I don't understand the story behind this game. Some Japanese school child goes on a murderous rampage, and when classmates and teachers try to stop them, everyone is fired upon.
Yet walking past a stool will cause her to die instantly.
There was a lot going on I wish you had introduced the enemies and the power-ups gradually so players could get time to understand the tool before being handled 10 button configuration system.
I played through several times and still struggle to find time to use any of the items I picked up, let along learn what they are about.
I must say I don't understand the story behind this game. Some Japanese school child goes on a murderous rampage, and when classmates and teachers try to stop them, everyone is fired upon.
Yet walking past a stool will cause her to die instantly.
There was a lot going on I wish you had introduced the enemies and the power-ups gradually so players could get time to understand the tool before being handled 10 button configuration system.
I played through several times and still struggle to find time to use any of the items I picked up, let along learn what they are about.
There isn't much of a "story" behind the game, just a naughty student wreaking havoc in the school's hallway and the teachers and other students are trying to stop them. The guns used are toy "nerf" guns as evident from the bullets bouncing everywhere and the lack of blood splatters so I'm not sure if "murderous rampage" fits here haha.
The game mechanics are mostly that of an Endless Runner (see "Jetpack Joyride" if you're not familiar with the genre). It's less of a story-driven genre and more of an arcade game where you simply try to reach the best highscore.
The confusing micro-management is an intended aspect of the game, however we later realized that it was indeed an overkill. I wish we could add a better tutorial that explains the game better but alas, we ran out of time and had to cut a lot of things.
We're currently working on balancing the various aspects of the game for the Post-Jam version and feedbacks like yours helps us a lot, so thanks again! :)
Btw. you should probably mention in the download links that you have a zip version and not just an installer on itch.io , I almost skipped this game, because there's just no way I'm gonna go through an installer for a jam game. (luckily I wasn't too lazy to check the itch.io page regardless, since this was very worth playing)
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape