Petite Cuiller by lagrume-masque

[raw]
made by lagrume-masque for LD 44 (COMPO)

Hi, This game is really personal to me so please be kind!

This is a game about the everyday life of a person with depression. You have to spend wisely your spoons that are a limited ressource and symbolize your energy for the day.

It's not always possible to do what's best when you're ill. I hope this game helps you understand mental health issues.

If you are interested in the spoon theory there are plenty of ressources out there.

Do what you can and don't forget to treat yourself :seedling:

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Ratings

Given 10🗳️ 10🗨️

Feedback

TwobyThree
29. Apr 2019 · 21:34 UTC
Windows Defender don't allow me to install your game :( looks awesome but I can't rate it, congratulations!
slimabob
29. Apr 2019 · 22:02 UTC
Wow, simple concept but powerful. A bit sad. Good work.
RumSquawks
30. Apr 2019 · 07:23 UTC
I have a friend who's explained the spoon analogy to me; I think I will send this to them. I enjoyed it and I think they would too. :^)
meursault
30. Apr 2019 · 08:49 UTC
I really enjoyed this, thanks for making it. I liked the touch that clicking is making the music. Well done.
🎤 lagrume-masque
30. Apr 2019 · 17:33 UTC
@twobythree I added an HTML player to the Itch.io page, you should be able to play now! Enjoy!
GaryS
30. Apr 2019 · 17:57 UTC
This is simply, lovely.
OroshiX
30. Apr 2019 · 17:58 UTC
Thanks for letting people know about the spoon theory.
Just a note to tell you that the HTML player stops at the end of day 2. I had to download the .exe in order to finish the story.
player2point0
30. Apr 2019 · 18:22 UTC
I think this tells a really important message that a lot people, including me, aren't aware of. Great work!
pixelstuff
30. Apr 2019 · 18:37 UTC
Thank you for making this game, it's incredible how it easily explains the spoon theory. The art and rythm is really well chosen. Very nice entry!
Oktarian
30. Apr 2019 · 19:09 UTC
This is a very nicely done game/story. I liked it very much. :)
Stefan Jovanovic
30. Apr 2019 · 19:31 UTC
Simple but really powerful! Nicely done!
SnufkinsHat
30. Apr 2019 · 21:27 UTC
The graphics and storytelling are beautiful, but I wish there were more choices so you could see the consequences of your (over) action.
Twan Mul
30. Apr 2019 · 21:51 UTC
simple but effective writing. the art really adds to the game, staying in one room, seeing somone move around and do things but also not do things. thanks for that!
seriar
30. Apr 2019 · 21:56 UTC
Very visually pleasing. Also minimalistinc but very nice sound. There was only one option to select from the list all the time (i am not sure if it was a bug or indended behaviour), so the game was clicking throught the one opbion dialogs. The good story was worth it though
Adam Elaoud
30. Apr 2019 · 22:28 UTC
Despite that it was more a short film than a game, I really enjoyed sitting back and watching the story unfold, well done!
Sam Machell
01. May 2019 · 12:08 UTC
Really effective way of emotional storytelling! Limiting choices is one of my favourite tropes in terms of making a player feel constrained and it was done really well here :) sound was simple enough to be effective as well, and obvs the graphics are gorgeous! great work