Star Brawler by SamuelDeboni
You are a Retronian ship stranded in uncharted space and your weapons system was destroyed. Use your ship's robotic tentacles to fight your way through a series increasingly difficult enemies.
Use your arrow keys to move. Press X for a basic attack, or Z for a more powerful spin attack. Press C to grab an enemy and Z again to throw him at your foes.


| Windows | https://hyperdrop-studios.itch.io/starbrawler |
| Original URL | https://ldjam.com/events/ludum-dare/41/star-brawler |
Ratings
| Overall | 603th | 3.434⭐ | 40🧑⚖️ |
| Fun | 665th | 3.237⭐ | 40🧑⚖️ |
| Innovation | 631th | 3.303⭐ | 40🧑⚖️ |
| Theme | 658th | 3.5⭐ | 40🧑⚖️ |
| Graphics | 307th | 3.921⭐ | 40🧑⚖️ |
| Mood | 666th | 3.197⭐ | 40🧑⚖️ |
| Given | 58🗳️ | 26🗨️ |
Consider adding some polish to the game. Visual clarity to your controlled character. Indication of getting hit, and hitting others (you want that to feel SUPER good). Maybe something like Gradius's upgrade system and themed levels and you have something AMAZING on your hands.
Overall a rather good entry.
Otherwise game was pretty fun, the spin attack was very satisfying to land though the little attack felt fairly useless :)
It would have nice to have a dash attack too, for more risk/reward manoeuvres
You guys nailed the theme because space combat and melee attacks are as far apart as can possibly be and are a HORRIBLE combination (in a good way) xD 5 Stars on that one, honestly... <3
I enjoyed it, but i really wanna give some feedback on the controls cause those are the big weak point i feel.
For the next game, please include WASD controls instead of arrow keys (alot of gamers will thank you), also i felt like the 2 attack styles could've been changed out by left and right mouse clicks to play nicer.
Anyways, keep it up! You guys are in my top 5 so far.
The controls are the biggest feedback I'm getting, and the only reason that it's possible to control with "WASD" is because I used input.getAzix from unity. But keeping this and adding the option of attack using the mouse buttons is actually very easy to do, and probably better, so will be in the next versions.
And another thing that people are saying is that the game lacks attack and damage feedback, it was supposed to have but I didn't had time to improve, so that's is another thing I'm taking note.
In general I'm reading to all feedbacks and I will give some news about the possibility of some updates and maybe a full title
@Almax I totally agree about the dash, also supposed to have but, no time :(
As I said earlier, the animations are really awesome, and the graphics generally are great. The audio also sets an epic mood, which is a great addition.
To sum up, I would love to play an extended version of this game with a little more "juice" and readability !