AsteroidSweeper xTreme by Ananace
Meet AsteroidSweeper xTreme, a compo game done in closer to 24 than the 48 hours provided.

Your objective is to survive the onslaught of asteroids, while clearing a grid in minesweeper. The controls are simple, arrow keys for movement, space for actions through long and short taps, and escape to pause.

Ran out of time to do the full juicing, but might add some particles and audio later in the week.

The Linux build is packaged as a Flatpak package, and it will pull the Gnome platform from Flathub.
Installing it should be as simple as downloading the package and running
$ flatpak intall --from com.ldjam.ananace.LD41.flatpak, it can be run from the console with
$ flatpak run com.ldjam.ananace.LD41 or from your system menu as AsteroidSweeper xTreme.
Ratings
| Overall | 418th | 3.278⭐ | 20🧑⚖️ |
| Fun | 344th | 3.278⭐ | 20🧑⚖️ |
| Innovation | 408th | 3.25⭐ | 20🧑⚖️ |
| Theme | 228th | 3.833⭐ | 20🧑⚖️ |
| Graphics | 509th | 2.833⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 23🗨️ |
Interesting take to literally combine two games. I like them both, however playing them together certainly causes some friction... Very interesting! Implementation looks solid and is probably very efficient.
Could've maybe used some simple sound effects, or an extra button for flagging the mines. Then in asteroids both keys would just fire.
This is the smallest executable I have seen up until now, most games are 10+ mb these days but yours is just 1.20 mb!
Great job
I wanted to have some kind of pre-packaged version available though, and I'm not able to do Snaps, and all the instructions I could find for AppImage seemed to expect you to use some build system that would package it for you - though that might've just been my google-fu that failed me.
So in order to get something for people to download in time for the deadline I just went with the one that I know how to use.
Added a few more lines to the description to hopefully help with using the package, though I'll also have another look at AppImage - or simply spin up a VM of a non-bleeding edge distro to build a tarball that people can actually run.
p.s.
Thanks a ton for pointing out that Darkade doesn't work on Linux! That should be fixed now.
Congrats on a good use of the theme!
@RockhopperGames Guess why I picked two of the easiest games possible. :grinning:
Might publish a new version in a few days with some added bling, and with a mine that moves if you manage to hit it first. It's worth mentioning that I didn't even have a victory condition until around six hours before the deadline, so all the polish went way back in the backlog.
Thanks for playing and coming with suggestions, always happy to hear what people think of my games and how to improve them.