Dish Rush by WirkilichKeinBaum

Waiters gonna wait.
Tired of waiting for the right game? Try this, our new action-laden dish-collecting game! You are the waiter in a renowned restaurant, and you want to keept everything nice and clean. Easy task, huh?
The evening starts off nice and calm, the piano is playing softly, the sound of gentle conversation floods the air, and the food, the food, oh, it tastes so good! Who could resist paying a visit? Well, turns out, nobody could. And that is a problem. EVERYBODY COMES ALL AT ONCE! And then, hell breaks loose. You will have to satisfy your customers, get screamed at by your nasty restaurant manager, all while balancing an astonishingly high pillar of dirty dishes through the whole restaurant, at speeds never deemed possible by humankind! Move with WASD, balance your dishes with left/right arrow, Pick up dishes/drop them at the kitchen with arrow up, and have lots of fun. And don't upset your manager, i told you.
Music composed by Hong Linh Thai and koucha123.
All other sound effects obtained from zapsplat.com.
Ratings
| Overall | 143th | 3.895⭐ | 40🧑⚖️ |
| Fun | 79th | 3.974⭐ | 41🧑⚖️ |
| Innovation | 230th | 3.618⭐ | 40🧑⚖️ |
| Theme | 74th | 4.167⭐ | 41🧑⚖️ |
| Graphics | 611th | 3.436⭐ | 41🧑⚖️ |
| Audio | 196th | 3.653⭐ | 38🧑⚖️ |
| Humor | 92th | 3.919⭐ | 39🧑⚖️ |
| Mood | 203th | 3.757⭐ | 39🧑⚖️ |
| Given | 46🗳️ | 32🗨️ |
But why one man uses 3 plates for MntDew and burgers? It will be good to stick to the "one man one plate" concept to strategically plan your route.
Good luck!
Too bad that I am not good at balancing dishes. :/
A cool addon would be a small bubble showing you the state of your character when you run out of the screen, so that you can use that space effectively.
But really good entry. Keep up the good work.
I laughed when dishes got REALLY out of balance and crowd made frightened gasp.
Mechanics is great, loved artstyle of stickman (reminded me of xiao xiao series)
@howardcs: Yes, this would make moving easier. But i am afraid it could get more complicated to balance high dish stacks, because then also up/down would indirectly control the dish movement, depending on the direction of the stairs. I guess we will have to try to tell =)
The only gripe I have is that the player character can vanish off screen. Perhaps some colliders or walls to the left and right?
Being able to leave the screen was the best solution. Running off the screen will cause you to lose most of the time but it is possible to fix your mistake. And if you pull it off it's extra exciting because you managed the balancing while not seeing the stack.
(I'm using Windows 10 & latest version of Google Chrome)
Good job!