RunningOutOfPower by CaylebLucas

[raw]
made by CaylebLucas for LD 39 (JAM)

Running Out of Power is a 3D platforming game and was made as an entry for Ludum Dare 39 and was created from scratch in around 50 hours as we needed sleep at some point.

The player must go through each portal to charge each energy cube by finding all the generators within the map and charging them with his trusty laser gun to activate the teleporter within the level.

Each environment contains puzzles, difficult jumps and plenty of boxes to destroy and collect coins to collect all the rare cans of pop from the vending machine.

Only 2 levels currently in the game, more levels to come!!​​

Can you beat all the levels? Can you collect all the rare cans of pop? Can you wait for more levels to be released? Let us know below!

​Music from www.bensounds.com! 8.jpg3.jpg9.jpg

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tkuusis
02. Aug 2017 · 07:13 UTC
I like the art style. The static camera is awful for platforming game, you can't see where you land your jumps at all. The laser platforms were especially really annoying. There's no real incentive for collecting the coins, it's hard to pick them up and you can't even see how many you have collected. Maybe put a counter on the screen and make them float to you when you're nearby? The hint texts are hard to read and you can skip parts of the level by walking on the edges. The laser beams and some other assets need some more immersive graphics but hey, it's a game for a jam so I'm gonna cut you some slack :)

And btw the description says there's 2 levels? I don't know how to enter the second one, there's just this kiosk in the second scene selling something I can't afford and I don't know what to do.