Burger Flipper by GroverTheGrovekeeper
Long Ago all Cubidians lived in harmony. Yet this peaceful time did not last for long. An evil villain has started robotically controlling food, giving them sentience, and making them attack harmless citizens. Your job is to fight back against the waves of evil food, to get to, and destroy, the evil Cubidian. Your journey will be tough, but as the mayor of this city, I believe in you.
CONTROLS
Move: Click in the green circle to move.
Attack: Once you move a red circle appears, click enemies inside of it to hit them and damage them.
Skip Action: To skip any action like moving or attack press SPACE, you can also press skip in the bottom right of your screen.
Switch Weapons: You can switch weapons with 1 or 2, you can also switch them by clicking in the bottom middle of your screen, switching weapons will change attack range.
Lives: Your lives are in the bottom left corner of the screen, spend them wisely.
This is a Genre combination of Turned Based Strategy, Real Time Strategy, Horde Shoot-em-up.
(Players Guide)
Here is a guide for all of the players who are having trouble on any particular level of Burger Flipper.
Level 1) to avoid the burgers think smart about where you move. Your burger flipper can also one shot kill them, but at the price of some of your hp.
Level 2) Keep your eye out for that slow shooting Burger Shooter. He may not appear as a threat at first, but if you are not careful he can slowly rack up damage.
Level 3) A 1v1 duel with a Darth Tater can be tough. He shoots deadly lasers at you which may be tough to dodge. What you need to know is stay away from the melee attack. It does two damage! It would be better to run far away from him and get hit by a laser than to be hit by a melee attack.
Level 4) 2 Darth Taters is really tough, you want to take out the melee one first. He is the one closest to you. Then go after the guy in the bottom left corner of the screen. He moves slower but fires faster. He also only does 1 hearts worth of damage.
Level 5) A super Darth Tater can be really tough, luckily you can move extra fast for this level. I recommend stay far away from him moving in a methodical circle around him staying at the edge of his movement. He is hard though if you work hard to avoid his lasers, and get in the pattern of the fight you can beat him.
That will be the end of this guide. There are still more levels beyond Super Darth Tater, but I believe with the knowledge gained from the beginning fights you can tackle anything.
| Windows | https://grover.itch.io/burger-flipper |
| Original URL | https://ldjam.com/events/ludum-dare/41/burger-flipper |
Ratings
| Overall | 495th | 3.152⭐ | 25🧑⚖️ |
| Fun | 481th | 3.043⭐ | 25🧑⚖️ |
| Innovation | 469th | 3.114⭐ | 24🧑⚖️ |
| Theme | 563th | 3.068⭐ | 24🧑⚖️ |
| Graphics | 536th | 2.75⭐ | 24🧑⚖️ |
| Humor | 206th | 3.091⭐ | 24🧑⚖️ |
| Given | 34🗳️ | 9🗨️ |
Some things I think you can fix:
- Instructions are difficult to read over the gridded floor.
- Real time enemy bullets at turn based player movement feels weeeird... but fresh
- Burger Flipper doesn't have a real use
- There should be more levels and enemies before Darth Tater
Pretty fun! Graphics and diferent enemies can be enhaced.
Keep the good work!
Level 1) to avoid the burgers think smart about where you move. Your burger flipper can also one shot kill them, but at the price of some of your hp.
Level 2) Keep your eye out for that slow shooting Burger Shooter. He may not appear as a threat at first, but if you are not careful he can slowly rack up damage.
Level 3) A 1v1 duel with a Darth Tater can be hard. He shoots deadly lasers at you which may be tough to dodge. What you need to know is stay away from the melee attack. It does two damage! It would be better to run far away from him and get hit by a laser than to be hit by a melee attack.
Level 4) 2 Darth Taters is really difficult, you want to take out the melee one first. He is the one closest to you. Then go after the guy in the bottom left corner of the screen. He moves slower but fires faster. He also only does 1 hearts worth of damage.
Level 5) A super Darth Tater can be really tough, luckily you can move extra fast for this level. I recommend stay far away from him moving in a methodical circle around him staying at the edge of his movement. He is hard though if you work hard to avoid his lasers, and get in the pattern of the fight you can beat him.
That will be the end of this guide. There are still more levels beyond Super Darth Tater, but I believe with the knowledge gained from the beginning fights you can tackle anything.
This game did a great job of meshing turn-based, and real-time mechanics together in a single game in a rather innovative way. The humor was good, but it didn't work all that well for me. Perhaps part of it is that the game is so awesomely intense, that there doesn't seem to be a lot of time to appreciate it. Additionally all the little things that could be done with audio to enhance the humor is missing, as audio is something that isn't in this game.
The graphics are very good for the most part. The 'machine gum' isn't super clean looking, and in my first playthrough I kept trying to target squares to move to because of the floor pattern, despite the fact that my movement radius was clearly a circle. I didn't really get that into my head the first time through.
For me, the trickiest thing about this game was evaluating the audio, basically that there wasn't any. Ultimately, I had to ask how leaving out audio effected the game as a whole. The one issue I had that was core to the game was that sound would have been very helpful in knowing when you took damage. I would constantly come out of a skirmish only to have to check my remaining health. Often I wouldn't know how I suffered the damage I had taken. Did I dodge too early? Did I let an enemy get too close to me? While the animations did a good job presenting some of that information, it was still a problem; especially when dealing with pass-through projectiles.
Overall it was still a quite excellent game despite that. Probably the most complete feeling LD game I've played so far.
Seriously though, I had fun and think with some new sprites and a few sound effects here and there this game will get even better!!
The combination of turn-based movement/attack and real time projectiles was surprisingly different but I found it quite fun.
The integration of theme was pretty good and I think you did a good job on the gameplay. I only got till the part with the 2 vader and 2 plant burger thingys.
Keep up the good work!