Marching Band Parade by fancy89

[raw]
made by fancy89 for LD 40 (JAM)

Are you ready to guide the parade through the city??
Will you be brave enough to guide the whole band till the end? Let's find out!

cover-16-9.png

Credits:

  • Davide De Gennaro - https://twitter.com/Dege - Code & Level Design

  • Lorenzo Stanco - https://twitter.com/lorenzostanco - Code & Music & UI

  • Serena Mantovani - https://twitter.com/89sere89 - Graphics & Level Design & Food

Thanks for the help to:
Nicola Alberini, Dario Mori, Maria Laura Ligabue.

MarchingBandParade<em>2017-12-05</em>01-10-41.png

How to play:

  • Click and drag a musician to change his direction.

  • Click and release to make him stop.

  • ESC or P to pause the game.

  • Don't lose anyone or the music will fade out!

Changelog

  • 2017-12-05: Fixed click through pause screen.

Ratings

Overall 298th 3.712⭐ 35🧑‍⚖️
Fun 505th 3.382⭐ 36🧑‍⚖️
Innovation 89th 3.912⭐ 36🧑‍⚖️
Theme 183th 3.956⭐ 36🧑‍⚖️
Graphics 293th 3.971⭐ 36🧑‍⚖️
Audio 84th 3.956⭐ 36🧑‍⚖️
Humor 365th 3.348⭐ 35🧑‍⚖️
Mood 500th 3.383⭐ 32🧑‍⚖️
Given 24🗳️ 34🗨️

Feedback

kromeboy
05. Dec 2017 · 01:42 UTC
I like the concept, but maybe the camera movement could be a little less harsh: is almost impossible to regroup because the camera is always advancing and so in a couple of turns you finish to care only about one musician.

Anyway great visuals and music. Good Job!
BenBurgh
05. Dec 2017 · 02:02 UTC
This is so hard, I love it! I agrree with kromeboy's statement. I also had several points where I couldn't click a guy because a car or something was in the way.
MachoCodes
05. Dec 2017 · 12:41 UTC
This is the kind of game I see Jacksepticeye playing
I can see him looking at mine then deleting it
Ayxs
05. Dec 2017 · 12:45 UTC
The game overall looks cool, i like the music in-game. The game itself is very hard. Maybe it would be better if the players where easier to click on. Also maybe more player can follow a single command so you have better management until the point when obstacles get on the road.
Iwa
05. Dec 2017 · 13:57 UTC
Micromanagement, my nightmare!
It works really well. Good job.
Juh Champ
05. Dec 2017 · 15:57 UTC
I loved the style of the graphics! The game itself is very difficult, but it's really fun to try to get everyone to the end!
I loved the mechanics of sound, the musicians who got lost stop playing and only continue what remains xD
mess110
05. Dec 2017 · 17:12 UTC
Tested on linux, seems to work great. I always suspected it was challenging to organize a band. I tried to tell them to go to church but they wouldn't enter. Lol.

Great graphics and sound.
Shaolin Dave
05. Dec 2017 · 20:37 UTC
Mac version has been tested and works (though the UI was a bit small in the tutorial/selection screen).

I like it. Very good implementation of the theme. Controlling some mindless wandering characters in real-time reminded me of "Lemmings" (which is good.
🎤 fancy89
06. Dec 2017 · 08:56 UTC
Thanks @mess110 and @shaolin-dave for the tests!
Krassenstein
06. Dec 2017 · 15:12 UTC
The 3D modeling was all super adorable and congruent. I really liked the concept of having to move every character in the band individually.

It would have been really neat to be able to drag select all the characters to move them but sometimes they would get distracted and wander off, and you would have to correct them.

Well done!
SolidTiger
06. Dec 2017 · 17:08 UTC
Rely enjoyed playing the game it works well and has a good feel to it, it's only lacking in that it dos'nt have more levels but i know it's hard because of the time. Would love to see it continued.
Oniwaka
06. Dec 2017 · 17:57 UTC
great dynamic music! well done
zantze
06. Dec 2017 · 17:59 UTC
Very well put-together game, the marching theme really fits this LD. Although my reflexes are too slow to actually micromanage them all to the end even on the easiest difficulty, it was still fun to play.

I also liked how big and detailed the city were. Good job d:
David Greene
06. Dec 2017 · 23:37 UTC
Holy hell that's a hard game... I really love the design, music and theme to the game. It's just WAY too hard to enjoy.
yodoG
07. Dec 2017 · 07:08 UTC
Really nice to look at and a great idea for a game. The difficulty level is a bit off the charts though and I lose almost my entire crew right away. After a few attempts, I managed to make it to the end with two musicians. Would love to see some more design on the musicians themselves (maybe instruments?).
smbe19
07. Dec 2017 · 09:48 UTC
Very nice idea and well done. It is already very difficult with only 6 musicians...

I really liked the LEGO-like look of the city.
Potti
07. Dec 2017 · 13:10 UTC
This is gorgeous, looks neat, sounds great and challenging fun gameplay. Only complaint would be a little z-fighting in one of the levels. Very polished. What did you use to create the world?
gwolf86
09. Dec 2017 · 12:25 UTC
This is a really great concept and I love the clean simple visuals (although it would be nice to see the characters carrying some low-poly instruments too). The controls are a bit fiddly with mouse but I imagine this would work great on touch devices. Overall, i really enjoyed it.
LorenzoS
09. Dec 2017 · 14:54 UTC
@potti thanks! @fancy89 used MagicaVoxel to create city's assets, and she assembled them in Unity.
Vasco Rodrigues
10. Dec 2017 · 00:54 UTC
Awesome game, very original, a great approach to the theme. The visuals are great. It's just a bit too hard even with only 6 musicians, still managed to bring 2 of them to the finish line, and I'm sure there are people who can do even better.
Keep up the good work!
Andreadbx
10. Dec 2017 · 14:41 UTC
Gioco molto carino, bravi tutti :D
Joror
19. Dec 2017 · 01:07 UTC
Cool stressy game! Nice idea with basic mechanics, that will settle on a difficulty people can (barely) manage!
Also very cool that you only hear the musicians you still got, nice touch.

I thought the levels were a bit too long tho, could have easily be one third of the length. The terrain also was blocking a bit (but that be intentional... though making the collision box a bit bigger might help)

No idea how I would manage 9... I barely got 3 over the finish line.
Well done!
Mars
19. Dec 2017 · 11:40 UTC
The more you have, the worse it certainly is... This was a pretty brutal game, the amount of micromanagement needed was nothing to scoff at. Really well done though, I feel like this is a game that's gotten some good attention on all fronts. The graphics look great, I love how unified the whole visual style is, everything fits very nicely together, and the sheer amount of variation in models is pretty impressive. The sound and music is well made as well, although that mute button came in handy after a while.

Overall, well done, you did a good!
Jupiter_Hadley
27. Dec 2017 · 23:45 UTC
Very challenging game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=K5HW0fYwhN4