Orcs Must JAM! by AfroAnt

Deep into the night, your orcs have gotten groggy. When all of a sudden...SKELETON ATTACK!
- Man the fortifications
- Shoot the undead
- Repair your walls
- Look for the light at the dawn of the new day
- And keep to the beat of the JAM!
We combined Rhythm and Tower Defense games, with a healthy mix of Fantasy and Western genres to boot (heh)
CONTROLS
- ASDF - Orc actions (shoot or repair)
- Click on Orc - Change tool (gun or hammer)

Change Log
- Fixed audio muting when restarting after a game over
- Enabled the sun lighting (had it disabled on accident)
Created by MessinaBrothers - AfroAnt - programming - EvilAsShiz - graphics - Loois - audio - lylefreekz - animations
Post-Ludum Build
- Orc line flares on a successful beat hit
- Missing a beat causes a delay in input in that lane (prevents button smashing)
- Added various graphics (gunshot light, post-processing effects)
- Fixed bugs (death animation)
- Altered the intro (countdown timer, target ring flares on first lick)
- Removed double-mustache from Orc #2 :(
Ratings
| Overall | 370th | 3.643⭐ | 44🧑⚖️ |
| Fun | 381th | 3.5⭐ | 43🧑⚖️ |
| Innovation | 259th | 3.714⭐ | 44🧑⚖️ |
| Theme | 248th | 4.024⭐ | 44🧑⚖️ |
| Graphics | 291th | 3.953⭐ | 45🧑⚖️ |
| Audio | 118th | 3.881⭐ | 44🧑⚖️ |
| Humor | 134th | 3.805⭐ | 43🧑⚖️ |
| Mood | 161th | 3.838⭐ | 42🧑⚖️ |
| Given | 42🗳️ | 52🗨️ |
Nice music and nice concept.
Good Game!
Once I understood the game play it was really fun.
Well done. Awesome job.
art and models are pretty good, love the skeletons!
I'm so terrible with rythim / music games, but this one is very well done. I like how you have two actions and must change between them. It's exhausting though ><
Loved the concept, great art style, nice 3D models, cool animations, great music.
It could only be a bit more well polished in the difficulty progression and player feedback, though. The area of effect (where you can press the button to make an orc shoot) could be highlighted - as well as some indicator on what lane the skeletons will appear. It makes the game more difficult not having those, but it doesn't ruin the fun. I sure had a lot of fun with this!
A really cool game but the rythm system needs a look over
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
It took me a failed try to realize when the timing for the hits needed to be. I thought the gameplay was also excellent. You had to kinda scan the field and plan out what you wanted to do for the next set of drumbeats. The healing was a bit straight forward, but with more tools or guntypes I could see a player making quick decisions on loadout and then executing it to a beat. Really good entry with lots of post-LD potential!