Charge Hunt by abou123

Hi there!
Welcome to my entry for my first Ludum Dare (and first game-jam as well)!
Charge Hunt is fairly simple turn-based strategy(ish) game (you move, then the enemies move). You control a small little robot as he tries to grab batteries (the green rectangles) strewn about the environment and return them to the recharging station while trying to avoid being drained of your energy by the bad (red) robots.
There's only one small problem, you are slowly running out of power. Every time you move, you use up a unit of energy. You can recharge yourself at the recharging station, but you can only move so far before you must return to recharge.
Upon collection of all four batteries, the game moves to the next level, in which the enemies then move twice as far in a turn as the previous level. There are theoretically infinite levels.
Controls:
-On Windows you can use either WASD to move (R restarts from the beginning) or the on-screen buttons.
-On Android you must use the on-screen buttons
Extra info:
This game was programmed using the Corona SDK (which uses Lua for it's coding/scripting language).
Ratings
| Given | 0🗳️ | 0🗨️ |
The game's pretty simple, but has a charm of its own, and the soundtrack does help set up some mood for the game. Gameplay-wise, it does need some polish, variation on levels/enemies, but you have a starting point! ;)
Good luck there! :D Cheers!