The Core by ectucker1
The Core is a puzzle game where you use tiles to guide a ball to the goal. As you do this, the world is slowly dismantled until you finish.
There are twenty-five levels in the game!
Controls
Use the left and right arrows to select a level Hit Space or Enter to play
Click a tile from the pallette, and then click the map to place the tile Use the X tile to remove placed tiles Use Space or Enter to launch the ball Hit R to restart the levels
Links
Screenshots




| Original URL | https://ldjam.com/events/ludum-dare/38/the-core |
Ratings
| Overall | 317th | 3.467⭐ | 32🧑⚖️ |
| Fun | 100th | 3.793⭐ | 31🧑⚖️ |
| Innovation | 227th | 3.448⭐ | 31🧑⚖️ |
| Theme | 571th | 3⭐ | 31🧑⚖️ |
| Graphics | 638th | 2.69⭐ | 31🧑⚖️ |
| Audio | 155th | 3.607⭐ | 30🧑⚖️ |
| Humor | 498th | 2.273⭐ | 24🧑⚖️ |
| Mood | 405th | 3.2⭐ | 27🧑⚖️ |
| Given | 34🗳️ | 46🗨️ |
Good music and a good number of puzzles. I felt the level select screen didn't really fit with the game itself, and more served as tying it to the theme.
Nice work, by the way.
The menu graphics are awesome which made it a bit jarring when it went to the graphics used in the puzzles.
The music/audio for this game is some of the best i've seen so far in the games i've played.
The game crashed after (what I assume was) the last level with an `Index out of range: no indices are valid: 0` error.
Overall I really enjoyed playing this, keep it up!
Not impossible, but not very easy. This game made me think, and be happy when I solved the puzzles. I can say that you've made a very polished and planned game. The game mechanics are balanced and fun. My only suggestion (but not a problem) is: Stop hiding the mouse when I'm inside the scene. :/
Good job!
Good idea, and good puzzles.
It's sometimes a little hard to control (an "undo" button would have been nice!)

Anyway, those were minor qualms than can be worked on. The main gameplay was quite enjoyable. Completing a level was satisfying and at no point did I hesitate in continuing on to the next level. The difficulty curve seemed fair, I'd love to play more levels with more challenge too. The graphics, while not exactly sexy, were functional and intuitive (the function of each tile made more sense in game than the tutorial screen for me). The music was nice too. The amount of levels you produced in the short time span is impressive. I must have missed the humour part :P Very fun though, one of the games I've most enjoyed playing so far.
I also got the same buggy screen as @veralos did.
So overall, it could use some polishing, but I really enjoyed playing as it is. Thanks for making this!
I think two types of restart would be good. One, to restart the position of the ball, and the other to clear everything
Some minor feedback, it was a little hard to 'read' the tiles at the bottom, would have been better with white/dark grey or transparent/dark grey rather than light grey/dark grey, and I was really missing a 'reset without removing my pieces' option. The portals made some of levels too easy (perhaps rewarding points for leftover tiles or a 1/2/3 star rating would make this seem intended?).
Props for doing that many levels, and moreover the difficulty was increasing which was nice!
I like the background music, I think it goes nicely with the game.
But there were some things that kinda killed it for me to play this game.
The first thing was that the cursor only appeared on the part where the tiles were available, and that we to click to pick up a tile and then click again to release it, I thought it was drag'n'drop at first.
Another thing was the reset of the level, it would have been nice to be able to made a new attempt without having all the tiles removed, and instead to be able to move the ones already on the map.
And also, to put some numbers on the levels when choosing one of them would help to evaluate the difficulty and to play the levels in the right order.
Having the possibility to go back to the main menu from a level would be nice too.
I don't know if this was part of the level design, but in some levels, not all of the tiles were necessary (ie: https://puu.sh/vPPf0/11bede41d2.png)
That was a nice experience! I ended up doing many of the levels, I was stuck on one of the final ones :p

Which was a shame as I only had a couple left to do!
Bonus points for having several different in-game audio tracks so the music didn't get old too quickly.
https://www.youtube.com/watch?v=7lCZIZXfBmw