{"author_link":"\/users\/blackatlas","author_name":"BlackAtlas","author_uid":"1042877","comments":[{"author_name":"VuvuzuellaInc","author_uid":"1140062","time":"2019-04-29T20:21:33Z","epoch":1556569293,"modified":1556569293,"text":"Very nice idea! But as you said, ambitious for this jam. I felt in love with the art. \nPlease improve this game post jam, i want to try it ! ","likes":0,"format":"md"},{"author_name":"Fadex","author_uid":"1106705","time":"2019-04-30T23:13:55Z","epoch":1556666035,"modified":1556666035,"text":"at first it looks very good but that you don't know what to do\n","likes":0,"format":"md"},{"author_name":"GhostGoatsGames","author_uid":"1076902","time":"2019-04-30T23:16:12Z","epoch":1556666172,"modified":1556666172,"text":"Nice graphics, and super solid gameplay for what it is.  I know its a bit unfinished, but I played on Mac and had to force quit the game everytime I died.  Not sure if youre aware or not.  You def had a good foundation for a rouge like here if you want it.","likes":0,"format":"md"},{"author_name":"cheebz","author_uid":"1145898","time":"2019-04-30T23:17:36Z","epoch":1556666256,"modified":1556666256,"text":"Nice premise for a game.  I agree with @vuvuzuellainc that it was ambitious for a jam, but I'm glad you came up with something.  Keep it up!\n\np.s. Special props to you for the Mac build :)","likes":0,"format":"md"},{"author_name":"Nico Fallosch","author_uid":"1140682","time":"2019-04-30T23:19:50Z","epoch":1556666390,"modified":1556666390,"text":"For an programmer you made some really nice assets there ;)\nYou should improve a bit your controlls, so that you hit only in the looking or moving direction.","likes":0,"format":"md"}],"format":"md","images":["ld44\/145924-8858ff9367d6a666b5631df2c884a4a7.png"],"links":[{"url":"https:\/\/dustyatlas.itch.io\/ld44-your-life-is-currency","text":"Windows"},{"url":"https:\/\/dustyatlas.itch.io\/ld44-your-life-is-currency","text":"macOS"},{"url":"https:\/\/github.com\/Atlasx\/LD44","text":"Source code"}],"metadata":{"g_key":"38064","g_author":"1042877","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"256960","g_title":"Chump Change","g_status":"USEAR3","g_place":"99999","g_commentcount":"5","g_site2_node_id":"145924","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.244872"},"nds":{"n_key":"145924","n_urlkey":"256960","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/chump-change","n_slug":"chump-change","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"42877","n_created":"1556201093","n_modified":"1556561566","n_version":"450279","n_status":"COMMIT"},"node":{"id":145924,"parent":139254,"superparent":9,"author":42877,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-29T18:12:46Z","created":"2019-04-25T14:04:53Z","modified":"2019-04-29T18:12:46Z","version":450279,"slug":"chump-change","name":"Chump Change","body":"![image_0001.png](\/\/\/raw\/d77\/a\/z\/22105.png)\n\n## Idea\n\nThe starting idea for this game was to create a basic rogue-like where when the player would die, whichever enemy killed the player would receive all their items. A way for the enemy to use your life as currency.\n\n## Result\n\nAs you can probably tell, the initial idea was extremely over ambitious for a single dev in 48 and I pushed it back into the jam for the 72 hours. Overall I got some of the basic mechanics implemented with some fairly nice assets (I'm a programmer and art is definitely *not* my forte). \n\nHope you enjoy the little demo I got running and tell me how I could improve!\n\n## Controls\n\n-\u00a0WASD - Movement\n- Space - Use sword\n- Shift - Crouch","meta":{"author":[42877],"cover":"\/\/\/content\/d77\/a\/z\/220fc.png","grade-06-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/dustyatlas.itch.io\/ld44-your-life-is-currency","link-01-tag":"42337","link-02":"https:\/\/dustyatlas.itch.io\/ld44-your-life-is-currency","link-02-tag":"42339","link-03":"https:\/\/github.com\/Atlasx\/LD44","link-03-tag":"42332"},"path":"\/events\/ludum-dare\/44\/chump-change","parents":[1,5,9,139254],"love":0,"notes":5,"notes-timestamp":"2019-04-30T23:19:50Z","grade":{"grade-01":10,"grade-02":10,"grade-03":9,"grade-04":9,"grade-05":9,"grade-07":8,"grade-08":9},"magic":{"cool":100.88890637018,"feedback":3,"given":7.125,"grade":9.1428571428571,"smart":-2.8733108254997}},"text":"![image_0001.png](\/\/\/raw\/d77\/a\/z\/22105.png)\n\n## Idea\n\nThe starting idea for this game was to create a basic rogue-like where when the player would die, whichever enemy killed the player would receive all their items. A way for the enemy to use your life as currency.\n\n## Result\n\nAs you can probably tell, the initial idea was extremely over ambitious for a single dev in 48 and I pushed it back into the jam for the 72 hours. Overall I got some of the basic mechanics implemented with some fairly nice assets (I'm a programmer and art is definitely *not* my forte). \n\nHope you enjoy the little demo I got running and tell me how I could improve!\n\n## Controls\n\n-\u00a0WASD - Movement\n- Space - Use sword\n- Shift - Crouch","title":"Chump Change"}