Hebe the ScOre Hunter by jamioflan
Hebe is on a mission to scour the galaxy for Scandium Ore, a vital resource for her robotic homeworld.

When it comes to space travel, accidents happen, and it just so happens that Hebe has crash landed into a desert world inhabited only by small primitive hoarder robots. Help Hebe rebuild her ship by collecting resources from the surrounding land, while avoiding the cheeky little robot natives. As you pick up more loot, you will find that the enemies pursue you ever more desperately and will be hot on your tail, ready to grab whatever they can.
You can also spend your resources on a handful of helpful upgrades for Hebe, allowing you to slow enemies, boost away, and scan for ore deposits.
Base Controls: - WASD to move - Space to jump - Left click on an ore to harvest it - Left click on resources to pick them up - Right click on your own resources to drop them
Unlockable Controls: - E to drop a slowing-totem for 2s - Left click to stun a single enemy for 5s - Shift to speed boost for 1s - F to find the nearest ore deposit

Music by bensound.com https://www.bensound.com/royalty-free-music/track/better-days Sound effects recorded by us smashing various objects together
Ratings
| Overall | 568th | 3.458⭐ | 38🧑⚖️ |
| Fun | 687th | 3.181⭐ | 38🧑⚖️ |
| Innovation | 612th | 3.129⭐ | 37🧑⚖️ |
| Theme | 417th | 3.608⭐ | 39🧑⚖️ |
| Graphics | 482th | 3.635⭐ | 39🧑⚖️ |
| Audio | 336th | 3.417⭐ | 38🧑⚖️ |
| Humor | 909th | 2.113⭐ | 33🧑⚖️ |
| Mood | 253th | 3.667⭐ | 35🧑⚖️ |
| Given | 52🗳️ | 17🗨️ |
fun game tho :)
However, it would have been way better if could simply use a keyboard key to pick nearby objects because it sometimes feels very buggy and frustrating trying to pick up a resource.
Besides that, I really enjoyed building my spaceship, congrats !
don't forget to check out my game too :)
I hope mine can too!
I really enjoyed my stay on this little planet, the music is really relaxing during this hard ressources looting.
Nice job !
I like the idea of the game. The more you collect more harder it gets. It was pretty challenging at times to get the resources to the base without them getting stolen.
Nice job!
Nice big map.
I think sound effects to let you know you're doing the right thing or when things go wrong would be cool. But there are deadlines of course ;)
I like the smoke clouds when you jump, makes it feel better.
Saving this to play trough completely later :)
Perhaps some of the upgrades should have been easier to get? It took me a bit while to get the speed boost. Also perhaps there should be more resouces, I spent a long time looking for some until I realised I could just snatch them from the bots' arms.
Very nice mood with the music.
-Camera angle caused issues sometimes
-as the player I never felt danger or jeopardy, since whatever I lost I could get back later, so it was just a slow slog to getting all the things (which I did)
-gameplay didn't change much, despite it being a long experience; nothing kept the player's interest
-Could have used some incidental sounds for events like taking or losing a piece
-world size felt right
-models get the job done
-music choice fits
-there is a clearly defined goal and means for getting there
It felt long to get all those parts tho :P or maybe I've played too safe :) anyways great job!
Glad you liked it! :D
I enjoyed it a lot!
The theme is spot-on and I had a nice time, trying to get the most ore possible ;)